| TwoMindsPlay vs Jin | 62–89 | 41.06% |
| TwoMindsPlay vs Bryan | 66–79 | 45.52% |
| TwoMindsPlay vs King | 68–70 | 49.28% |
| TwoMindsPlay vs Kazuya | 58–66 | 46.77% |
| TwoMindsPlay vs Dragunov | 38–57 | 40.00% |
| TwoMindsPlay vs Steve | 28–45 | 38.36% |
| TwoMindsPlay vs Heihachi | 28–40 | 41.18% |
| TwoMindsPlay vs Law | 19–45 | 29.69% |
| TwoMindsPlay vs Yoshimitsu | 32–31 | 50.79% |
| TwoMindsPlay vs Armor King | 32–31 | 50.79% |
| TwoMindsPlay vs Fahkumram | 26–33 | 44.07% |
| TwoMindsPlay vs Paul | 22–33 | 40.00% |
| TwoMindsPlay vs Hwoarang | 19–35 | 35.19% |
| TwoMindsPlay vs Anna | 23–20 | 53.49% |
| TwoMindsPlay vs Asuka | 16–26 | 38.10% |
| TwoMindsPlay vs Azucena | 16–25 | 39.02% |
| TwoMindsPlay vs Devil Jin | 19–20 | 48.72% |
| TwoMindsPlay vs Reina | 26–12 | 68.42% |
| TwoMindsPlay vs Eddy | 22–15 | 59.46% |
| TwoMindsPlay vs Lars | 18–15 | 54.55% |
| TwoMindsPlay vs Nina | 15–17 | 46.88% |
| TwoMindsPlay vs Feng | 13–18 | 41.94% |
| TwoMindsPlay vs Claudio | 18–13 | 58.06% |
| TwoMindsPlay vs Victor | 17–14 | 54.84% |
| TwoMindsPlay vs Clive | 13–16 | 44.83% |
| TwoMindsPlay vs Miary Zo | 10–19 | 34.48% |
| TwoMindsPlay vs Lili | 10–17 | 37.04% |
| TwoMindsPlay vs Alisa | 15–9 | 62.50% |
| TwoMindsPlay vs Jun | 11–9 | 55.00% |
| TwoMindsPlay vs Lee | 5–14 | 26.32% |
| TwoMindsPlay vs Lidia | 7–10 | 41.18% |
| TwoMindsPlay vs Kuma | 8–6 | 57.14% |
| TwoMindsPlay vs Leroy | 7–6 | 53.85% |
| TwoMindsPlay vs Zafina | 6–4 | 60.00% |
| TwoMindsPlay vs Shaheen | 5–4 | 55.56% |
| TwoMindsPlay vs Xiaoyu | 1–6 | 14.29% |
| TwoMindsPlay vs Jack-8 | 2–4 | 33.33% |
| TwoMindsPlay vs Leo | 1–4 | 20.00% |
| TwoMindsPlay vs Raven | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.