| ApexPredator vs King | 53–61 | 46.49% |
| ApexPredator vs Reina | 64–24 | 72.73% |
| ApexPredator vs Steve | 49–28 | 63.64% |
| ApexPredator vs Jin | 43–30 | 58.90% |
| ApexPredator vs Hwoarang | 36–27 | 57.14% |
| ApexPredator vs Kazuya | 33–22 | 60.00% |
| ApexPredator vs Eddy | 26–29 | 47.27% |
| ApexPredator vs Dragunov | 32–20 | 61.54% |
| ApexPredator vs Jun | 35–17 | 67.31% |
| ApexPredator vs Law | 30–12 | 71.43% |
| ApexPredator vs Bryan | 23–17 | 57.50% |
| ApexPredator vs Clive | 23–17 | 57.50% |
| ApexPredator vs Victor | 20–17 | 54.05% |
| ApexPredator vs Lili | 25–11 | 69.44% |
| ApexPredator vs Nina | 20–16 | 55.56% |
| ApexPredator vs Azucena | 18–15 | 54.55% |
| ApexPredator vs Yoshimitsu | 18–14 | 56.25% |
| ApexPredator vs Lee | 22–9 | 70.97% |
| ApexPredator vs Asuka | 17–13 | 56.67% |
| ApexPredator vs Alisa | 19–11 | 63.33% |
| ApexPredator vs Leroy | 15–14 | 51.72% |
| ApexPredator vs Lidia | 19–9 | 67.86% |
| ApexPredator vs Devil Jin | 16–10 | 61.54% |
| ApexPredator vs Leo | 17–7 | 70.83% |
| ApexPredator vs Claudio | 10–14 | 41.67% |
| ApexPredator vs Paul | 5–17 | 22.73% |
| ApexPredator vs Xiaoyu | 14–8 | 63.64% |
| ApexPredator vs Raven | 12–10 | 54.55% |
| ApexPredator vs Heihachi | 16–5 | 76.19% |
| ApexPredator vs Jack-8 | 8–10 | 44.44% |
| ApexPredator vs Feng | 4–12 | 25.00% |
| ApexPredator vs Lars | 8–6 | 57.14% |
| ApexPredator vs Fahkumram | 8–4 | 66.67% |
| ApexPredator vs Shaheen | 5–5 | 50.00% |
| ApexPredator vs Kuma | 4–6 | 40.00% |
| ApexPredator vs Zafina | 8–2 | 80.00% |
| ApexPredator vs Anna | 7–3 | 70.00% |
| ApexPredator vs Armor King | 3–4 | 42.86% |
| ApexPredator vs Panda | 1–4 | 20.00% |
| ApexPredator vs Miary Zo | 0–4 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.