| Nasshbeats>its vs Steve | 17–32 | 34.69% |
| Nasshbeats>its vs Law | 13–33 | 28.26% |
| Nasshbeats>its vs King | 18–24 | 42.86% |
| Nasshbeats>its vs Lili | 14–18 | 43.75% |
| Nasshbeats>its vs Lee | 12–18 | 40.00% |
| Nasshbeats>its vs Jin | 7–20 | 25.93% |
| Nasshbeats>its vs Nina | 16–11 | 59.26% |
| Nasshbeats>its vs Lars | 10–14 | 41.67% |
| Nasshbeats>its vs Lidia | 6–18 | 25.00% |
| Nasshbeats>its vs Bryan | 12–11 | 52.17% |
| Nasshbeats>its vs Dragunov | 7–16 | 30.43% |
| Nasshbeats>its vs Azucena | 11–12 | 47.83% |
| Nasshbeats>its vs Reina | 13–9 | 59.09% |
| Nasshbeats>its vs Victor | 6–16 | 27.27% |
| Nasshbeats>its vs Clive | 2–20 | 9.09% |
| Nasshbeats>its vs Fahkumram | 5–15 | 25.00% |
| Nasshbeats>its vs Kazuya | 11–8 | 57.89% |
| Nasshbeats>its vs Asuka | 10–9 | 52.63% |
| Nasshbeats>its vs Jun | 8–11 | 42.11% |
| Nasshbeats>its vs Hwoarang | 7–11 | 38.89% |
| Nasshbeats>its vs Raven | 11–7 | 61.11% |
| Nasshbeats>its vs Heihachi | 7–11 | 38.89% |
| Nasshbeats>its vs Armor King | 3–13 | 18.75% |
| Nasshbeats>its vs Eddy | 2–10 | 16.67% |
| Nasshbeats>its vs Xiaoyu | 1–10 | 9.09% |
| Nasshbeats>its vs Jack-8 | 2–9 | 18.18% |
| Nasshbeats>its vs Devil Jin | 2–8 | 20.00% |
| Nasshbeats>its vs Leroy | 6–4 | 60.00% |
| Nasshbeats>its vs Yoshimitsu | 5–4 | 55.56% |
| Nasshbeats>its vs Feng | 1–7 | 12.50% |
| Nasshbeats>its vs Anna | 3–2 | 60.00% |
| Nasshbeats>its vs Leo | 2–2 | 50.00% |
| Nasshbeats>its vs Paul | 0–3 | 0.00% |
| Nasshbeats>its vs Alisa | 0–3 | 0.00% |
| Nasshbeats>its vs Miary Zo | 0–3 | 0.00% |
| Nasshbeats>its vs Shaheen | 1–1 | 50.00% |
| Nasshbeats>its vs Kuma | 0–2 | 0.00% |
| Nasshbeats>its vs Panda | 2–0 | 100.00% |
| Nasshbeats>its vs Claudio | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.