| RuneOfSarg vs King | 134–140 | 48.91% |
| RuneOfSarg vs Kazuya | 98–129 | 43.17% |
| RuneOfSarg vs Jin | 84–111 | 43.08% |
| RuneOfSarg vs Reina | 93–102 | 47.69% |
| RuneOfSarg vs Heihachi | 81–113 | 41.75% |
| RuneOfSarg vs Steve | 92–87 | 51.40% |
| RuneOfSarg vs Bryan | 70–108 | 39.33% |
| RuneOfSarg vs Lili | 68–85 | 44.44% |
| RuneOfSarg vs Dragunov | 61–68 | 47.29% |
| RuneOfSarg vs Yoshimitsu | 53–68 | 43.80% |
| RuneOfSarg vs Law | 52–67 | 43.70% |
| RuneOfSarg vs Hwoarang | 54–65 | 45.38% |
| RuneOfSarg vs Clive | 61–45 | 57.55% |
| RuneOfSarg vs Paul | 50–54 | 48.08% |
| RuneOfSarg vs Jun | 44–59 | 42.72% |
| RuneOfSarg vs Asuka | 41–53 | 43.62% |
| RuneOfSarg vs Azucena | 39–50 | 43.82% |
| RuneOfSarg vs Xiaoyu | 46–40 | 53.49% |
| RuneOfSarg vs Lars | 36–44 | 45.00% |
| RuneOfSarg vs Armor King | 36–39 | 48.00% |
| RuneOfSarg vs Lidia | 30–44 | 40.54% |
| RuneOfSarg vs Lee | 41–32 | 56.16% |
| RuneOfSarg vs Eddy | 32–38 | 45.71% |
| RuneOfSarg vs Victor | 27–35 | 43.55% |
| RuneOfSarg vs Devil Jin | 21–33 | 38.89% |
| RuneOfSarg vs Nina | 22–31 | 41.51% |
| RuneOfSarg vs Feng | 19–29 | 39.58% |
| RuneOfSarg vs Jack-8 | 22–25 | 46.81% |
| RuneOfSarg vs Leo | 17–29 | 36.96% |
| RuneOfSarg vs Claudio | 19–24 | 44.19% |
| RuneOfSarg vs Kuma | 16–27 | 37.21% |
| RuneOfSarg vs Leroy | 16–26 | 38.10% |
| RuneOfSarg vs Fahkumram | 8–29 | 21.62% |
| RuneOfSarg vs Alisa | 11–20 | 35.48% |
| RuneOfSarg vs Raven | 14–13 | 51.85% |
| RuneOfSarg vs Anna | 14–12 | 53.85% |
| RuneOfSarg vs Shaheen | 6–14 | 30.00% |
| RuneOfSarg vs Panda | 3–13 | 18.75% |
| RuneOfSarg vs Zafina | 5–4 | 55.56% |
| RuneOfSarg vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.