| DayzBeenTrippin vs King | 43–34 | 55.84% |
| DayzBeenTrippin vs Kazuya | 32–36 | 47.06% |
| DayzBeenTrippin vs Bryan | 23–40 | 36.51% |
| DayzBeenTrippin vs Steve | 29–33–1 | 46.77% |
| DayzBeenTrippin vs Jin | 28–31 | 47.46% |
| DayzBeenTrippin vs Reina | 22–27–1 | 44.90% |
| DayzBeenTrippin vs Hwoarang | 30–18 | 62.50% |
| DayzBeenTrippin vs Dragunov | 15–28 | 34.88% |
| DayzBeenTrippin vs Yoshimitsu | 17–25 | 40.48% |
| DayzBeenTrippin vs Lili | 16–24 | 40.00% |
| DayzBeenTrippin vs Lidia | 19–15 | 55.88% |
| DayzBeenTrippin vs Paul | 8–25 | 24.24% |
| DayzBeenTrippin vs Jun | 18–12 | 60.00% |
| DayzBeenTrippin vs Azucena | 13–16 | 44.83% |
| DayzBeenTrippin vs Devil Jin | 17–9 | 65.38% |
| DayzBeenTrippin vs Lee | 10–15 | 40.00% |
| DayzBeenTrippin vs Eddy | 13–12 | 52.00% |
| DayzBeenTrippin vs Lars | 13–10 | 56.52% |
| DayzBeenTrippin vs Alisa | 7–16 | 30.43% |
| DayzBeenTrippin vs Victor | 11–12 | 47.83% |
| DayzBeenTrippin vs Law | 8–14 | 36.36% |
| DayzBeenTrippin vs Leo | 5–16–1 | 23.81% |
| DayzBeenTrippin vs Nina | 10–11 | 47.62% |
| DayzBeenTrippin vs Jack-8 | 10–7 | 58.82% |
| DayzBeenTrippin vs Asuka | 9–8 | 52.94% |
| DayzBeenTrippin vs Xiaoyu | 10–5 | 66.67% |
| DayzBeenTrippin vs Raven | 5–8 | 38.46% |
| DayzBeenTrippin vs Kuma | 5–6 | 45.45% |
| DayzBeenTrippin vs Shaheen | 4–5 | 44.44% |
| DayzBeenTrippin vs Leroy | 4–5 | 44.44% |
| DayzBeenTrippin vs Claudio | 4–4 | 50.00% |
| DayzBeenTrippin vs Heihachi | 2–5 | 28.57% |
| DayzBeenTrippin vs Zafina | 2–4 | 33.33% |
| DayzBeenTrippin vs Feng | 3–2 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.