| GlizzyGoblin vs Bryan | 70–90 | 43.75% |
| GlizzyGoblin vs Jin | 76–47 | 61.79% |
| GlizzyGoblin vs Kazuya | 47–68 | 40.87% |
| GlizzyGoblin vs King | 60–48 | 55.56% |
| GlizzyGoblin vs Steve | 56–30 | 65.12% |
| GlizzyGoblin vs Reina | 43–32 | 57.33% |
| GlizzyGoblin vs Dragunov | 33–37 | 47.14% |
| GlizzyGoblin vs Law | 35–33 | 51.47% |
| GlizzyGoblin vs Paul | 35–27 | 56.45% |
| GlizzyGoblin vs Lili | 26–26 | 50.00% |
| GlizzyGoblin vs Lars | 32–15 | 68.09% |
| GlizzyGoblin vs Heihachi | 20–26 | 43.48% |
| GlizzyGoblin vs Yoshimitsu | 17–27–1 | 38.64% |
| GlizzyGoblin vs Lee | 15–26 | 36.59% |
| GlizzyGoblin vs Hwoarang | 17–20 | 45.95% |
| GlizzyGoblin vs Devil Jin | 19–15 | 55.88% |
| GlizzyGoblin vs Nina | 15–16 | 48.39% |
| GlizzyGoblin vs Clive | 11–20 | 35.48% |
| GlizzyGoblin vs Jun | 13–12 | 52.00% |
| GlizzyGoblin vs Jack-8 | 10–13 | 43.48% |
| GlizzyGoblin vs Xiaoyu | 9–13 | 40.91% |
| GlizzyGoblin vs Alisa | 11–11 | 50.00% |
| GlizzyGoblin vs Kuma | 8–9 | 47.06% |
| GlizzyGoblin vs Claudio | 3–13 | 18.75% |
| GlizzyGoblin vs Eddy | 5–11 | 31.25% |
| GlizzyGoblin vs Asuka | 8–7 | 53.33% |
| GlizzyGoblin vs Raven | 6–8 | 42.86% |
| GlizzyGoblin vs Lidia | 4–10 | 28.57% |
| GlizzyGoblin vs Victor | 7–6 | 53.85% |
| GlizzyGoblin vs Anna | 6–7 | 46.15% |
| GlizzyGoblin vs Feng | 5–5 | 50.00% |
| GlizzyGoblin vs Leo | 7–3 | 70.00% |
| GlizzyGoblin vs Fahkumram | 4–5 | 44.44% |
| GlizzyGoblin vs Azucena | 7–1 | 87.50% |
| GlizzyGoblin vs Armor King | 5–3 | 62.50% |
| GlizzyGoblin vs Shaheen | 4–1 | 80.00% |
| GlizzyGoblin vs Leroy | 0–4 | 0.00% |
| GlizzyGoblin vs Zafina | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.