| Jlucas_TK vs Bryan | 392–383 | 50.58% |
| Jlucas_TK vs Jin | 377–365 | 50.81% |
| Jlucas_TK vs Kazuya | 413–324 | 56.04% |
| Jlucas_TK vs Hwoarang | 316–278 | 53.20% |
| Jlucas_TK vs Law | 269–248 | 52.03% |
| Jlucas_TK vs King | 275–210 | 56.70% |
| Jlucas_TK vs Devil Jin | 256–206 | 55.41% |
| Jlucas_TK vs Reina | 230–206 | 52.75% |
| Jlucas_TK vs Paul | 217–217 | 50.00% |
| Jlucas_TK vs Dragunov | 194–221 | 46.75% |
| Jlucas_TK vs Lee | 203–192 | 51.39% |
| Jlucas_TK vs Steve | 195–187 | 51.05% |
| Jlucas_TK vs Yoshimitsu | 169–183 | 48.01% |
| Jlucas_TK vs Lili | 151–185 | 44.94% |
| Jlucas_TK vs Feng | 144–154 | 48.32% |
| Jlucas_TK vs Lars | 132–164 | 44.59% |
| Jlucas_TK vs Asuka | 122–172 | 41.50% |
| Jlucas_TK vs Jun | 157–129 | 54.90% |
| Jlucas_TK vs Azucena | 155–122 | 55.96% |
| Jlucas_TK vs Xiaoyu | 113–151 | 42.80% |
| Jlucas_TK vs Nina | 132–127 | 50.97% |
| Jlucas_TK vs Lidia | 110–133 | 45.27% |
| Jlucas_TK vs Eddy | 101–138 | 42.26% |
| Jlucas_TK vs Jack-8 | 122–113 | 51.91% |
| Jlucas_TK vs Leo | 112–117 | 48.91% |
| Jlucas_TK vs Heihachi | 121–107 | 53.07% |
| Jlucas_TK vs Claudio | 92–120 | 43.40% |
| Jlucas_TK vs Fahkumram | 92–118 | 43.81% |
| Jlucas_TK vs Alisa | 95–106 | 47.26% |
| Jlucas_TK vs Victor | 104–92 | 53.06% |
| Jlucas_TK vs Leroy | 105–75 | 58.33% |
| Jlucas_TK vs Shaheen | 83–96 | 46.37% |
| Jlucas_TK vs Raven | 82–85 | 49.10% |
| Jlucas_TK vs Zafina | 69–90 | 43.40% |
| Jlucas_TK vs Kuma | 71–78 | 47.65% |
| Jlucas_TK vs Clive | 62–79 | 43.97% |
| Jlucas_TK vs Anna | 71–64 | 52.59% |
| Jlucas_TK vs Armor King | 63–63 | 50.00% |
| Jlucas_TK vs Miary Zo | 27–31 | 46.55% |
| Jlucas_TK vs Panda | 19–22 | 46.34% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.