| KuroMochiiii vs Hwoarang | 22–16 | 57.89% |
| KuroMochiiii vs Heihachi | 17–9 | 65.38% |
| KuroMochiiii vs King | 15–9 | 62.50% |
| KuroMochiiii vs Paul | 5–15 | 25.00% |
| KuroMochiiii vs Kazuya | 12–8 | 60.00% |
| KuroMochiiii vs Lili | 9–11 | 45.00% |
| KuroMochiiii vs Reina | 14–6 | 70.00% |
| KuroMochiiii vs Steve | 4–15 | 21.05% |
| KuroMochiiii vs Victor | 13–6 | 68.42% |
| KuroMochiiii vs Jin | 15–3 | 83.33% |
| KuroMochiiii vs Asuka | 11–7 | 61.11% |
| KuroMochiiii vs Lee | 9–8 | 52.94% |
| KuroMochiiii vs Jun | 8–9 | 47.06% |
| KuroMochiiii vs Alisa | 10–6 | 62.50% |
| KuroMochiiii vs Law | 10–5 | 66.67% |
| KuroMochiiii vs Fahkumram | 10–5 | 66.67% |
| KuroMochiiii vs Bryan | 6–8 | 42.86% |
| KuroMochiiii vs Feng | 5–8 | 38.46% |
| KuroMochiiii vs Dragunov | 8–5 | 61.54% |
| KuroMochiiii vs Miary Zo | 4–9 | 30.77% |
| KuroMochiiii vs Azucena | 8–4 | 66.67% |
| KuroMochiiii vs Yoshimitsu | 7–4 | 63.64% |
| KuroMochiiii vs Clive | 7–4 | 63.64% |
| KuroMochiiii vs Lidia | 4–6 | 40.00% |
| KuroMochiiii vs Nina | 4–5 | 44.44% |
| KuroMochiiii vs Devil Jin | 3–5 | 37.50% |
| KuroMochiiii vs Jack-8 | 1–6 | 14.29% |
| KuroMochiiii vs Raven | 4–3 | 57.14% |
| KuroMochiiii vs Anna | 3–4 | 42.86% |
| KuroMochiiii vs Armor King | 2–5 | 28.57% |
| KuroMochiiii vs Lars | 5–1 | 83.33% |
| KuroMochiiii vs Panda | 4–1 | 80.00% |
| KuroMochiiii vs Xiaoyu | 2–2 | 50.00% |
| KuroMochiiii vs Leo | 2–2 | 50.00% |
| KuroMochiiii vs Shaheen | 2–1 | 66.67% |
| KuroMochiiii vs Claudio | 2–0 | 100.00% |
| KuroMochiiii vs Kuma | 1–1 | 50.00% |
| KuroMochiiii vs Leroy | 2–0 | 100.00% |
| KuroMochiiii vs Eddy | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.