| +8 on block vs Kazuya | 249–182 | 57.77% |
| +8 on block vs Jin | 184–141 | 56.62% |
| +8 on block vs Bryan | 136–111 | 55.06% |
| +8 on block vs Dragunov | 132–100 | 56.90% |
| +8 on block vs Reina | 112–89 | 55.72% |
| +8 on block vs Steve | 90–106 | 45.92% |
| +8 on block vs King | 115–80 | 58.97% |
| +8 on block vs Heihachi | 93–102 | 47.69% |
| +8 on block vs Hwoarang | 100–88 | 53.19% |
| +8 on block vs Yoshimitsu | 90–90 | 50.00% |
| +8 on block vs Devil Jin | 100–68 | 59.52% |
| +8 on block vs Paul | 80–84 | 48.78% |
| +8 on block vs Lee | 70–74 | 48.61% |
| +8 on block vs Law | 76–67 | 53.15% |
| +8 on block vs Armor King | 70–70 | 50.00% |
| +8 on block vs Lili | 59–70 | 45.74% |
| +8 on block vs Alisa | 72–34 | 67.92% |
| +8 on block vs Azucena | 57–47 | 54.81% |
| +8 on block vs Lars | 53–50 | 51.46% |
| +8 on block vs Feng | 54–45 | 54.55% |
| +8 on block vs Eddy | 42–57 | 42.42% |
| +8 on block vs Raven | 50–47 | 51.55% |
| +8 on block vs Jun | 55–40 | 57.89% |
| +8 on block vs Asuka | 47–46 | 50.54% |
| +8 on block vs Fahkumram | 47–46 | 50.54% |
| +8 on block vs Victor | 50–40 | 55.56% |
| +8 on block vs Clive | 46–43 | 51.69% |
| +8 on block vs Claudio | 38–49 | 43.68% |
| +8 on block vs Nina | 36–47 | 43.37% |
| +8 on block vs Anna | 40–40 | 50.00% |
| +8 on block vs Xiaoyu | 38–34 | 52.78% |
| +8 on block vs Jack-8 | 32–38 | 45.71% |
| +8 on block vs Leo | 30–38 | 44.12% |
| +8 on block vs Shaheen | 32–35 | 47.76% |
| +8 on block vs Leroy | 39–20 | 66.10% |
| +8 on block vs Lidia | 29–27 | 51.79% |
| +8 on block vs Zafina | 23–29 | 44.23% |
| +8 on block vs Kuma | 28–15 | 65.12% |
| +8 on block vs Miary Zo | 21–19 | 52.50% |
| +8 on block vs Panda | 5–14 | 26.32% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.