| abarth 595 vs Dragunov | 142–145–1 | 49.48% |
| abarth 595 vs Bryan | 127–122 | 51.00% |
| abarth 595 vs Hwoarang | 121–126 | 48.99% |
| abarth 595 vs King | 114–99 | 53.52% |
| abarth 595 vs Reina | 130–75 | 63.41% |
| abarth 595 vs Asuka | 89–109 | 44.95% |
| abarth 595 vs Lili | 124–74 | 62.63% |
| abarth 595 vs Jin | 90–94 | 48.91% |
| abarth 595 vs Kazuya | 101–78 | 56.42% |
| abarth 595 vs Paul | 74–91 | 44.85% |
| abarth 595 vs Nina | 79–68 | 53.74% |
| abarth 595 vs Yoshimitsu | 74–71 | 51.03% |
| abarth 595 vs Law | 80–59 | 57.55% |
| abarth 595 vs Feng | 67–62 | 51.94% |
| abarth 595 vs Claudio | 77–47 | 62.10% |
| abarth 595 vs Steve | 49–70 | 41.18% |
| abarth 595 vs Armor King | 54–63 | 46.15% |
| abarth 595 vs Jun | 66–50 | 56.90% |
| abarth 595 vs Lars | 55–53 | 50.93% |
| abarth 595 vs Miary Zo | 50–52 | 49.02% |
| abarth 595 vs Lee | 40–61 | 39.60% |
| abarth 595 vs Leroy | 45–56 | 44.55% |
| abarth 595 vs Alisa | 49–51 | 49.00% |
| abarth 595 vs Azucena | 51–46 | 52.58% |
| abarth 595 vs Leo | 46–47 | 49.46% |
| abarth 595 vs Victor | 33–58 | 36.26% |
| abarth 595 vs Xiaoyu | 36–50 | 41.86% |
| abarth 595 vs Devil Jin | 37–47 | 44.05% |
| abarth 595 vs Raven | 30–45 | 40.00% |
| abarth 595 vs Jack-8 | 36–38 | 48.65% |
| abarth 595 vs Eddy | 28–44 | 38.89% |
| abarth 595 vs Shaheen | 25–42 | 37.31% |
| abarth 595 vs Kuma | 28–36 | 43.75% |
| abarth 595 vs Fahkumram | 32–31 | 50.79% |
| abarth 595 vs Zafina | 10–36 | 21.74% |
| abarth 595 vs Lidia | 18–23 | 43.90% |
| abarth 595 vs Panda | 18–22 | 45.00% |
| abarth 595 vs Heihachi | 15–23 | 39.47% |
| abarth 595 vs Anna | 8–11 | 42.11% |
| abarth 595 vs Clive | 8–8 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.