| Casual Sidestep vs Kazuya | 32–17 | 65.31% |
| Casual Sidestep vs Bryan | 29–14 | 67.44% |
| Casual Sidestep vs Hwoarang | 29–13 | 69.05% |
| Casual Sidestep vs Jin | 29–8 | 78.38% |
| Casual Sidestep vs Devil Jin | 26–8 | 76.47% |
| Casual Sidestep vs Eddy | 31–2 | 93.94% |
| Casual Sidestep vs Reina | 17–15 | 53.12% |
| Casual Sidestep vs Paul | 22–9 | 70.97% |
| Casual Sidestep vs Heihachi | 19–12 | 61.29% |
| Casual Sidestep vs Nina | 24–5 | 82.76% |
| Casual Sidestep vs Steve | 23–5 | 82.14% |
| Casual Sidestep vs Xiaoyu | 18–7 | 72.00% |
| Casual Sidestep vs Lee | 8–15 | 34.78% |
| Casual Sidestep vs Victor | 17–6 | 73.91% |
| Casual Sidestep vs King | 18–3 | 85.71% |
| Casual Sidestep vs Law | 10–10 | 50.00% |
| Casual Sidestep vs Jun | 15–5 | 75.00% |
| Casual Sidestep vs Azucena | 14–6 | 70.00% |
| Casual Sidestep vs Feng | 14–5 | 73.68% |
| Casual Sidestep vs Raven | 11–8 | 57.89% |
| Casual Sidestep vs Yoshimitsu | 11–7 | 61.11% |
| Casual Sidestep vs Clive | 6–12 | 33.33% |
| Casual Sidestep vs Leo | 13–4 | 76.47% |
| Casual Sidestep vs Asuka | 12–3 | 80.00% |
| Casual Sidestep vs Lili | 12–3 | 80.00% |
| Casual Sidestep vs Claudio | 11–4 | 73.33% |
| Casual Sidestep vs Shaheen | 13–2 | 86.67% |
| Casual Sidestep vs Dragunov | 14–0 | 100.00% |
| Casual Sidestep vs Jack-8 | 7–6 | 53.85% |
| Casual Sidestep vs Alisa | 9–4 | 69.23% |
| Casual Sidestep vs Lars | 7–5 | 58.33% |
| Casual Sidestep vs Zafina | 7–4 | 63.64% |
| Casual Sidestep vs Leroy | 8–3 | 72.73% |
| Casual Sidestep vs Kuma | 4–3 | 57.14% |
| Casual Sidestep vs Panda | 6–1 | 85.71% |
| Casual Sidestep vs Lidia | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.