| momokiri99 vs Bryan | 317–280 | 53.10% |
| momokiri99 vs Kazuya | 232–251 | 48.03% |
| momokiri99 vs Dragunov | 263–219 | 54.56% |
| momokiri99 vs Paul | 235–191 | 55.16% |
| momokiri99 vs Asuka | 222–204 | 52.11% |
| momokiri99 vs King | 210–203–1 | 50.85% |
| momokiri99 vs Hwoarang | 181–232 | 43.83% |
| momokiri99 vs Reina | 190–197–1 | 49.10% |
| momokiri99 vs Jin | 170–200 | 45.95% |
| momokiri99 vs Lili | 166–189 | 46.76% |
| momokiri99 vs Steve | 181–167 | 52.01% |
| momokiri99 vs Lars | 163–167 | 49.39% |
| momokiri99 vs Heihachi | 136–171–1 | 44.30% |
| momokiri99 vs Feng | 156–140 | 52.70% |
| momokiri99 vs Azucena | 138–152 | 47.59% |
| momokiri99 vs Lee | 148–135 | 52.30% |
| momokiri99 vs Jack-8 | 140–134 | 51.09% |
| momokiri99 vs Jun | 159–110 | 59.11% |
| momokiri99 vs Claudio | 140–124 | 53.03% |
| momokiri99 vs Nina | 112–143 | 43.92% |
| momokiri99 vs Yoshimitsu | 139–112 | 55.38% |
| momokiri99 vs Victor | 122–128 | 48.80% |
| momokiri99 vs Law | 127–115 | 52.48% |
| momokiri99 vs Alisa | 115–122 | 48.52% |
| momokiri99 vs Clive | 101–124 | 44.89% |
| momokiri99 vs Leroy | 101–121 | 45.50% |
| momokiri99 vs Devil Jin | 93–128 | 42.08% |
| momokiri99 vs Xiaoyu | 110–98 | 52.88% |
| momokiri99 vs Leo | 106–98 | 51.96% |
| momokiri99 vs Eddy | 99–103 | 49.01% |
| momokiri99 vs Lidia | 95–105 | 47.50% |
| momokiri99 vs Shaheen | 115–74 | 60.85% |
| momokiri99 vs Fahkumram | 91–90 | 50.28% |
| momokiri99 vs Anna | 70–92 | 43.21% |
| momokiri99 vs Zafina | 56–105 | 34.78% |
| momokiri99 vs Raven | 57–82 | 41.01% |
| momokiri99 vs Kuma | 46–69 | 40.00% |
| momokiri99 vs Armor King | 45–60 | 42.86% |
| momokiri99 vs Panda | 39–41 | 48.75% |
| momokiri99 vs Miary Zo | 40–38 | 51.28% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.