| RalseiChann vs Kazuya | 69–53 | 56.56% |
| RalseiChann vs Jin | 73–35 | 67.59% |
| RalseiChann vs Dragunov | 48–39 | 55.17% |
| RalseiChann vs Heihachi | 50–31 | 61.73% |
| RalseiChann vs Reina | 53–25 | 67.95% |
| RalseiChann vs Bryan | 34–29 | 53.97% |
| RalseiChann vs King | 32–30 | 51.61% |
| RalseiChann vs Hwoarang | 31–23 | 57.41% |
| RalseiChann vs Victor | 29–25 | 53.70% |
| RalseiChann vs Yoshimitsu | 32–21 | 60.38% |
| RalseiChann vs Law | 30–20 | 60.00% |
| RalseiChann vs Asuka | 28–20 | 58.33% |
| RalseiChann vs Jun | 28–18 | 60.87% |
| RalseiChann vs Paul | 24–16 | 60.00% |
| RalseiChann vs Steve | 17–23 | 42.50% |
| RalseiChann vs Devil Jin | 22–18 | 55.00% |
| RalseiChann vs Lee | 22–17 | 56.41% |
| RalseiChann vs Lili | 15–20 | 42.86% |
| RalseiChann vs Eddy | 13–19 | 40.62% |
| RalseiChann vs Xiaoyu | 10–21 | 32.26% |
| RalseiChann vs Lars | 14–13 | 51.85% |
| RalseiChann vs Azucena | 11–13 | 45.83% |
| RalseiChann vs Clive | 15–7 | 68.18% |
| RalseiChann vs Feng | 12–9 | 57.14% |
| RalseiChann vs Leroy | 10–11 | 47.62% |
| RalseiChann vs Jack-8 | 9–11 | 45.00% |
| RalseiChann vs Alisa | 12–8 | 60.00% |
| RalseiChann vs Lidia | 8–10 | 44.44% |
| RalseiChann vs Claudio | 12–5 | 70.59% |
| RalseiChann vs Raven | 8–9 | 47.06% |
| RalseiChann vs Leo | 8–8 | 50.00% |
| RalseiChann vs Anna | 8–8 | 50.00% |
| RalseiChann vs Nina | 3–10 | 23.08% |
| RalseiChann vs Shaheen | 9–3 | 75.00% |
| RalseiChann vs Zafina | 5–3 | 62.50% |
| RalseiChann vs Kuma | 3–4 | 42.86% |
| RalseiChann vs Fahkumram | 3–2 | 60.00% |
| RalseiChann vs Armor King | 2–3 | 40.00% |
| RalseiChann vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.