| pourpre bonbon vs Dragunov | 73–57 | 56.15% |
| pourpre bonbon vs Jin | 59–57 | 50.86% |
| pourpre bonbon vs Hwoarang | 59–56 | 51.30% |
| pourpre bonbon vs King | 36–63 | 36.36% |
| pourpre bonbon vs Reina | 45–53 | 45.92% |
| pourpre bonbon vs Paul | 46–51 | 47.42% |
| pourpre bonbon vs Kazuya | 50–46 | 52.08% |
| pourpre bonbon vs Asuka | 49–35 | 58.33% |
| pourpre bonbon vs Law | 38–39 | 49.35% |
| pourpre bonbon vs Bryan | 36–41 | 46.75% |
| pourpre bonbon vs Jun | 41–33 | 55.41% |
| pourpre bonbon vs Eddy | 31–39 | 44.29% |
| pourpre bonbon vs Victor | 23–43 | 34.85% |
| pourpre bonbon vs Steve | 30–28 | 51.72% |
| pourpre bonbon vs Alisa | 21–36 | 36.84% |
| pourpre bonbon vs Azucena | 33–23 | 58.93% |
| pourpre bonbon vs Heihachi | 28–25 | 52.83% |
| pourpre bonbon vs Yoshimitsu | 19–33 | 36.54% |
| pourpre bonbon vs Lili | 27–25 | 51.92% |
| pourpre bonbon vs Nina | 22–24 | 47.83% |
| pourpre bonbon vs Xiaoyu | 29–16 | 64.44% |
| pourpre bonbon vs Claudio | 16–25 | 39.02% |
| pourpre bonbon vs Feng | 15–25 | 37.50% |
| pourpre bonbon vs Devil Jin | 19–18 | 51.35% |
| pourpre bonbon vs Lee | 16–20 | 44.44% |
| pourpre bonbon vs Lidia | 8–27 | 22.86% |
| pourpre bonbon vs Lars | 16–16 | 50.00% |
| pourpre bonbon vs Leo | 13–17 | 43.33% |
| pourpre bonbon vs Shaheen | 10–18 | 35.71% |
| pourpre bonbon vs Zafina | 17–9 | 65.38% |
| pourpre bonbon vs Leroy | 12–13 | 48.00% |
| pourpre bonbon vs Raven | 11–12 | 47.83% |
| pourpre bonbon vs Jack-8 | 10–12 | 45.45% |
| pourpre bonbon vs Clive | 11–9 | 55.00% |
| pourpre bonbon vs Kuma | 9–4 | 69.23% |
| pourpre bonbon vs Panda | 3–5 | 37.50% |
| pourpre bonbon vs Anna | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.