| YEON_COMA vs Kazuya | 78–87 | 47.27% |
| YEON_COMA vs Reina | 62–56 | 52.54% |
| YEON_COMA vs King | 56–47 | 54.37% |
| YEON_COMA vs Paul | 50–50 | 50.00% |
| YEON_COMA vs Hwoarang | 53–44 | 54.64% |
| YEON_COMA vs Law | 44–45 | 49.44% |
| YEON_COMA vs Bryan | 35–51 | 40.70% |
| YEON_COMA vs Dragunov | 45–36 | 55.56% |
| YEON_COMA vs Steve | 35–42 | 45.45% |
| YEON_COMA vs Asuka | 32–40 | 44.44% |
| YEON_COMA vs Lili | 33–37 | 47.14% |
| YEON_COMA vs Jin | 31–33 | 48.44% |
| YEON_COMA vs Clive | 21–34 | 38.18% |
| YEON_COMA vs Devil Jin | 29–22 | 56.86% |
| YEON_COMA vs Jun | 20–31 | 39.22% |
| YEON_COMA vs Heihachi | 24–26 | 48.00% |
| YEON_COMA vs Victor | 24–25 | 48.98% |
| YEON_COMA vs Azucena | 19–27 | 41.30% |
| YEON_COMA vs Yoshimitsu | 18–26 | 40.91% |
| YEON_COMA vs Xiaoyu | 20–21 | 48.78% |
| YEON_COMA vs Miary Zo | 14–27 | 34.15% |
| YEON_COMA vs Leroy | 23–17 | 57.50% |
| YEON_COMA vs Feng | 13–25 | 34.21% |
| YEON_COMA vs Leo | 18–19 | 48.65% |
| YEON_COMA vs Eddy | 17–19 | 47.22% |
| YEON_COMA vs Alisa | 13–22 | 37.14% |
| YEON_COMA vs Lars | 13–21 | 38.24% |
| YEON_COMA vs Lee | 14–17 | 45.16% |
| YEON_COMA vs Shaheen | 13–17 | 43.33% |
| YEON_COMA vs Nina | 15–15 | 50.00% |
| YEON_COMA vs Jack-8 | 6–22 | 21.43% |
| YEON_COMA vs Anna | 14–14 | 50.00% |
| YEON_COMA vs Claudio | 14–13 | 51.85% |
| YEON_COMA vs Lidia | 8–16 | 33.33% |
| YEON_COMA vs Kuma | 7–13 | 35.00% |
| YEON_COMA vs Zafina | 10–8 | 55.56% |
| YEON_COMA vs Raven | 7–7 | 50.00% |
| YEON_COMA vs Fahkumram | 11–3 | 78.57% |
| YEON_COMA vs Armor King | 6–6 | 50.00% |
| YEON_COMA vs Panda | 4–4 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.