| GenerationGamex vs Law | 5–1 | 83.33% |
| GenerationGamex vs Lili | 5–1 | 83.33% |
| GenerationGamex vs King | 4–0 | 100.00% |
| GenerationGamex vs Hwoarang | 2–2 | 50.00% |
| GenerationGamex vs Bryan | 4–0 | 100.00% |
| GenerationGamex vs Zafina | 2–1 | 66.67% |
| GenerationGamex vs Clive | 2–1 | 66.67% |
| GenerationGamex vs Xiaoyu | 1–1 | 50.00% |
| GenerationGamex vs Steve | 2–0 | 100.00% |
| GenerationGamex vs Alisa | 2–0 | 100.00% |
| GenerationGamex vs Jun | 2–0 | 100.00% |
| GenerationGamex vs Reina | 2–0 | 100.00% |
| GenerationGamex vs Azucena | 0–2 | 0.00% |
| GenerationGamex vs Victor | 2–0 | 100.00% |
| GenerationGamex vs Heihachi | 0–2 | 0.00% |
| GenerationGamex vs Armor King | 0–2 | 0.00% |
| GenerationGamex vs Yoshimitsu | 1–0 | 100.00% |
| GenerationGamex vs Kazuya | 0–1 | 0.00% |
| GenerationGamex vs Dragunov | 0–1 | 0.00% |
| GenerationGamex vs Eddy | 0–1 | 0.00% |
| GenerationGamex vs Fahkumram | 1–0 | 100.00% |
| GenerationGamex vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.