| Fast_Punch vs Kazuya | 95–110–1 | 46.34% |
| Fast_Punch vs King | 70–109 | 39.11% |
| Fast_Punch vs Paul | 71–96 | 42.51% |
| Fast_Punch vs Jin | 76–77 | 49.67% |
| Fast_Punch vs Reina | 89–58 | 60.54% |
| Fast_Punch vs Dragunov | 65–80 | 44.83% |
| Fast_Punch vs Hwoarang | 49–87 | 36.03% |
| Fast_Punch vs Bryan | 64–70 | 47.76% |
| Fast_Punch vs Steve | 63–64 | 49.61% |
| Fast_Punch vs Law | 50–74 | 40.32% |
| Fast_Punch vs Asuka | 48–74 | 39.34% |
| Fast_Punch vs Heihachi | 56–58 | 49.12% |
| Fast_Punch vs Armor King | 45–69 | 39.47% |
| Fast_Punch vs Lili | 53–59 | 47.32% |
| Fast_Punch vs Victor | 52–43 | 54.74% |
| Fast_Punch vs Clive | 48–42 | 53.33% |
| Fast_Punch vs Miary Zo | 45–41 | 52.33% |
| Fast_Punch vs Anna | 40–43 | 48.19% |
| Fast_Punch vs Yoshimitsu | 41–35 | 53.95% |
| Fast_Punch vs Xiaoyu | 39–34 | 53.42% |
| Fast_Punch vs Alisa | 41–30 | 57.75% |
| Fast_Punch vs Feng | 27–41 | 39.71% |
| Fast_Punch vs Jun | 33–35 | 48.53% |
| Fast_Punch vs Nina | 27–40 | 40.30% |
| Fast_Punch vs Lidia | 34–32 | 51.52% |
| Fast_Punch vs Azucena | 25–37 | 40.32% |
| Fast_Punch vs Lars | 25–35 | 41.67% |
| Fast_Punch vs Devil Jin | 33–22 | 60.00% |
| Fast_Punch vs Lee | 25–26 | 49.02% |
| Fast_Punch vs Jack-8 | 16–32 | 33.33% |
| Fast_Punch vs Leo | 20–25 | 44.44% |
| Fast_Punch vs Eddy | 16–29 | 35.56% |
| Fast_Punch vs Leroy | 19–25 | 43.18% |
| Fast_Punch vs Claudio | 18–22 | 45.00% |
| Fast_Punch vs Fahkumram | 13–19 | 40.62% |
| Fast_Punch vs Kuma | 11–19 | 36.67% |
| Fast_Punch vs Shaheen | 6–20 | 23.08% |
| Fast_Punch vs Panda | 11–15 | 42.31% |
| Fast_Punch vs Zafina | 12–13 | 48.00% |
| Fast_Punch vs Raven | 7–16 | 30.43% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.