| KennyShlong vs Kazuya | 129–136 | 48.68% |
| KennyShlong vs Bryan | 105–113 | 48.17% |
| KennyShlong vs Jin | 118–82 | 59.00% |
| KennyShlong vs King | 91–73 | 55.49% |
| KennyShlong vs Heihachi | 77–81 | 48.73% |
| KennyShlong vs Steve | 80–71 | 52.98% |
| KennyShlong vs Reina | 71–65 | 52.21% |
| KennyShlong vs Dragunov | 59–65 | 47.58% |
| KennyShlong vs Yoshimitsu | 38–62 | 38.00% |
| KennyShlong vs Hwoarang | 41–54 | 43.16% |
| KennyShlong vs Paul | 40–50 | 44.44% |
| KennyShlong vs Lili | 46–43 | 51.69% |
| KennyShlong vs Law | 39–48 | 44.83% |
| KennyShlong vs Lee | 24–53 | 31.17% |
| KennyShlong vs Lidia | 30–46 | 39.47% |
| KennyShlong vs Devil Jin | 21–51 | 29.17% |
| KennyShlong vs Azucena | 34–27 | 55.74% |
| KennyShlong vs Jun | 27–32 | 45.76% |
| KennyShlong vs Lars | 24–32 | 42.86% |
| KennyShlong vs Xiaoyu | 27–21 | 56.25% |
| KennyShlong vs Feng | 30–18 | 62.50% |
| KennyShlong vs Eddy | 31–17 | 64.58% |
| KennyShlong vs Victor | 22–24 | 47.83% |
| KennyShlong vs Asuka | 19–23 | 45.24% |
| KennyShlong vs Shaheen | 17–20 | 45.95% |
| KennyShlong vs Jack-8 | 19–16 | 54.29% |
| KennyShlong vs Alisa | 10–23 | 30.30% |
| KennyShlong vs Leo | 8–23 | 25.81% |
| KennyShlong vs Clive | 11–20 | 35.48% |
| KennyShlong vs Armor King | 12–15 | 44.44% |
| KennyShlong vs Claudio | 3–21 | 12.50% |
| KennyShlong vs Leroy | 11–11 | 50.00% |
| KennyShlong vs Nina | 11–10 | 52.38% |
| KennyShlong vs Raven | 12–9 | 57.14% |
| KennyShlong vs Panda | 9–9 | 50.00% |
| KennyShlong vs Zafina | 9–6 | 60.00% |
| KennyShlong vs Kuma | 7–6 | 53.85% |
| KennyShlong vs Miary Zo | 6–3 | 66.67% |
| KennyShlong vs Anna | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.