| PortosLoveur vs Jin | 16–13 | 55.17% |
| PortosLoveur vs Lili | 17–10 | 62.96% |
| PortosLoveur vs Kazuya | 11–15 | 42.31% |
| PortosLoveur vs Dragunov | 16–8 | 66.67% |
| PortosLoveur vs Armor King | 10–14 | 41.67% |
| PortosLoveur vs Law | 12–11 | 52.17% |
| PortosLoveur vs Heihachi | 14–6 | 70.00% |
| PortosLoveur vs Jun | 8–11 | 42.11% |
| PortosLoveur vs Yoshimitsu | 7–11 | 38.89% |
| PortosLoveur vs King | 14–2 | 87.50% |
| PortosLoveur vs Bryan | 11–5 | 68.75% |
| PortosLoveur vs Steve | 15–1 | 93.75% |
| PortosLoveur vs Clive | 10–5 | 66.67% |
| PortosLoveur vs Hwoarang | 11–3 | 78.57% |
| PortosLoveur vs Devil Jin | 11–2 | 84.62% |
| PortosLoveur vs Miary Zo | 7–5 | 58.33% |
| PortosLoveur vs Asuka | 5–6 | 45.45% |
| PortosLoveur vs Reina | 5–6 | 45.45% |
| PortosLoveur vs Anna | 7–3 | 70.00% |
| PortosLoveur vs Fahkumram | 4–5 | 44.44% |
| PortosLoveur vs Paul | 3–5 | 37.50% |
| PortosLoveur vs Alisa | 6–2 | 75.00% |
| PortosLoveur vs Azucena | 4–4 | 50.00% |
| PortosLoveur vs Lee | 4–3 | 57.14% |
| PortosLoveur vs Xiaoyu | 4–2 | 66.67% |
| PortosLoveur vs Feng | 2–4 | 33.33% |
| PortosLoveur vs Lars | 3–3 | 50.00% |
| PortosLoveur vs Claudio | 3–3 | 50.00% |
| PortosLoveur vs Victor | 3–3 | 50.00% |
| PortosLoveur vs Lidia | 5–1 | 83.33% |
| PortosLoveur vs Leo | 2–3 | 40.00% |
| PortosLoveur vs Nina | 2–3 | 40.00% |
| PortosLoveur vs Eddy | 4–1 | 80.00% |
| PortosLoveur vs Jack-8 | 1–3 | 25.00% |
| PortosLoveur vs Kuma | 2–2 | 50.00% |
| PortosLoveur vs Panda | 2–1 | 66.67% |
| PortosLoveur vs Zafina | 3–0 | 100.00% |
| PortosLoveur vs Raven | 1–2 | 33.33% |
| PortosLoveur vs Leroy | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.