Name history
| AI'01101 | |
| I A M A I M | |
| AI'm | |
| ガチしょんぼり沈殿丸 | |
| NUKENIN is Dead | |
| 藤四郎吉光 | |
| 粟田口吉光 | |
| えいむ. |
| AI'01101 vs Dragunov | 139–119 | 53.88% |
| AI'01101 vs Bryan | 124–124 | 50.00% |
| AI'01101 vs Hwoarang | 110–131 | 45.64% |
| AI'01101 vs Jin | 104–111 | 48.37% |
| AI'01101 vs Yoshimitsu | 125–70–1 | 64.10% |
| AI'01101 vs King | 99–76 | 56.57% |
| AI'01101 vs Steve | 103–72 | 58.86% |
| AI'01101 vs Law | 80–90 | 47.06% |
| AI'01101 vs Lili | 79–91 | 46.47% |
| AI'01101 vs Paul | 74–91 | 44.85% |
| AI'01101 vs Azucena | 82–80 | 50.62% |
| AI'01101 vs Jack-8 | 82–78 | 51.25% |
| AI'01101 vs Feng | 79–81 | 49.38% |
| AI'01101 vs Lars | 84–71 | 54.19% |
| AI'01101 vs Eddy | 83–69 | 54.61% |
| AI'01101 vs Asuka | 93–58 | 61.59% |
| AI'01101 vs Devil Jin | 81–70 | 53.64% |
| AI'01101 vs Reina | 88–57 | 60.69% |
| AI'01101 vs Kazuya | 74–68 | 52.11% |
| AI'01101 vs Victor | 74–66 | 52.86% |
| AI'01101 vs Shaheen | 60–63 | 48.78% |
| AI'01101 vs Alisa | 55–65 | 45.83% |
| AI'01101 vs Leo | 65–53 | 55.08% |
| AI'01101 vs Nina | 56–62 | 47.46% |
| AI'01101 vs Xiaoyu | 64–52–1 | 55.17% |
| AI'01101 vs Lee | 69–40–1 | 63.30% |
| AI'01101 vs Leroy | 52–47 | 52.53% |
| AI'01101 vs Claudio | 45–50 | 47.37% |
| AI'01101 vs Raven | 54–36 | 60.00% |
| AI'01101 vs Lidia | 43–47 | 47.78% |
| AI'01101 vs Heihachi | 41–48 | 46.07% |
| AI'01101 vs Jun | 48–34 | 58.54% |
| AI'01101 vs Zafina | 40–37 | 51.95% |
| AI'01101 vs Fahkumram | 39–29 | 57.35% |
| AI'01101 vs Kuma | 43–23 | 65.15% |
| AI'01101 vs Clive | 21–25 | 45.65% |
| AI'01101 vs Anna | 24–18 | 57.14% |
| AI'01101 vs Armor King | 16–15 | 51.61% |
| AI'01101 vs Panda | 15–14 | 51.72% |
| AI'01101 vs Miary Zo | 7–13 | 35.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.