| Sensei Trap vs King | 101–108 | 48.33% |
| Sensei Trap vs Kazuya | 90–83 | 52.02% |
| Sensei Trap vs Jin | 73–85 | 46.20% |
| Sensei Trap vs Heihachi | 80–67 | 54.42% |
| Sensei Trap vs Hwoarang | 70–73 | 48.95% |
| Sensei Trap vs Reina | 68–68 | 50.00% |
| Sensei Trap vs Law | 63–70 | 47.37% |
| Sensei Trap vs Steve | 66–65 | 50.38% |
| Sensei Trap vs Paul | 67–47 | 58.77% |
| Sensei Trap vs Bryan | 44–68 | 39.29% |
| Sensei Trap vs Jun | 65–39 | 62.50% |
| Sensei Trap vs Yoshimitsu | 44–58 | 43.14% |
| Sensei Trap vs Dragunov | 55–44 | 55.56% |
| Sensei Trap vs Lee | 56–42 | 57.14% |
| Sensei Trap vs Lili | 78–15 | 83.87% |
| Sensei Trap vs Eddy | 42–39 | 51.85% |
| Sensei Trap vs Victor | 39–37 | 51.32% |
| Sensei Trap vs Azucena | 38–35 | 52.05% |
| Sensei Trap vs Lars | 31–38 | 44.93% |
| Sensei Trap vs Xiaoyu | 28–35 | 44.44% |
| Sensei Trap vs Nina | 32–31 | 50.79% |
| Sensei Trap vs Asuka | 34–27 | 55.74% |
| Sensei Trap vs Lidia | 28–31 | 47.46% |
| Sensei Trap vs Leo | 30–24 | 55.56% |
| Sensei Trap vs Leroy | 23–28 | 45.10% |
| Sensei Trap vs Feng | 22–26 | 45.83% |
| Sensei Trap vs Alisa | 23–24 | 48.94% |
| Sensei Trap vs Claudio | 19–27 | 41.30% |
| Sensei Trap vs Devil Jin | 22–23 | 48.89% |
| Sensei Trap vs Clive | 16–24 | 40.00% |
| Sensei Trap vs Raven | 22–16 | 57.89% |
| Sensei Trap vs Jack-8 | 13–24 | 35.14% |
| Sensei Trap vs Zafina | 18–15 | 54.55% |
| Sensei Trap vs Anna | 11–21 | 34.38% |
| Sensei Trap vs Kuma | 11–11 | 50.00% |
| Sensei Trap vs Shaheen | 8–12 | 40.00% |
| Sensei Trap vs Fahkumram | 9–8 | 52.94% |
| Sensei Trap vs Panda | 6–8 | 42.86% |
| Sensei Trap vs Armor King | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.