| Slow rock vs King | 475–516–1 | 47.93% |
| Slow rock vs Jin | 420–474 | 46.98% |
| Slow rock vs Law | 393–496 | 44.21% |
| Slow rock vs Kazuya | 381–448–1 | 45.96% |
| Slow rock vs Bryan | 316–437 | 41.97% |
| Slow rock vs Steve | 347–394 | 46.83% |
| Slow rock vs Hwoarang | 338–382 | 46.94% |
| Slow rock vs Heihachi | 264–361 | 42.24% |
| Slow rock vs Reina | 324–298 | 52.09% |
| Slow rock vs Fahkumram | 249–307 | 44.78% |
| Slow rock vs Armor King | 264–255 | 50.87% |
| Slow rock vs Azucena | 235–277 | 45.90% |
| Slow rock vs Lili | 244–241–1 | 50.31% |
| Slow rock vs Dragunov | 218–261 | 45.51% |
| Slow rock vs Lars | 219–258 | 45.91% |
| Slow rock vs Lee | 229–243 | 48.52% |
| Slow rock vs Jun | 242–229 | 51.38% |
| Slow rock vs Paul | 221–239 | 48.04% |
| Slow rock vs Yoshimitsu | 194–255 | 43.21% |
| Slow rock vs Asuka | 212–201 | 51.33% |
| Slow rock vs Clive | 174–189 | 47.93% |
| Slow rock vs Leo | 170–184–1 | 48.02% |
| Slow rock vs Eddy | 156–191 | 44.96% |
| Slow rock vs Nina | 161–183 | 46.80% |
| Slow rock vs Xiaoyu | 141–199 | 41.47% |
| Slow rock vs Anna | 161–171–1 | 48.49% |
| Slow rock vs Lidia | 150–165 | 47.62% |
| Slow rock vs Devil Jin | 139–170 | 44.98% |
| Slow rock vs Victor | 144–153 | 48.48% |
| Slow rock vs Raven | 139–156 | 47.12% |
| Slow rock vs Feng | 100–154 | 39.37% |
| Slow rock vs Jack-8 | 87–150 | 36.71% |
| Slow rock vs Leroy | 114–123 | 48.10% |
| Slow rock vs Alisa | 92–132 | 41.07% |
| Slow rock vs Miary Zo | 98–101 | 49.25% |
| Slow rock vs Claudio | 77–98 | 44.00% |
| Slow rock vs Zafina | 59–97 | 37.82% |
| Slow rock vs Kuma | 50–70 | 41.67% |
| Slow rock vs Shaheen | 42–60 | 41.18% |
| Slow rock vs Panda | 28–32 | 46.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.