| Unavailable vs Kazuya | 51–37 | 57.95% |
| Unavailable vs King | 53–33 | 61.63% |
| Unavailable vs Eddy | 47–31 | 60.26% |
| Unavailable vs Hwoarang | 40–33 | 54.79% |
| Unavailable vs Jin | 54–17 | 76.06% |
| Unavailable vs Steve | 31–28 | 52.54% |
| Unavailable vs Law | 31–22 | 58.49% |
| Unavailable vs Dragunov | 36–15 | 70.59% |
| Unavailable vs Paul | 25–24 | 51.02% |
| Unavailable vs Reina | 29–18 | 61.70% |
| Unavailable vs Lili | 18–26 | 40.91% |
| Unavailable vs Bryan | 28–14 | 66.67% |
| Unavailable vs Miary Zo | 18–24 | 42.86% |
| Unavailable vs Jun | 17–22 | 43.59% |
| Unavailable vs Azucena | 22–17 | 56.41% |
| Unavailable vs Heihachi | 16–23 | 41.03% |
| Unavailable vs Armor King | 20–14 | 58.82% |
| Unavailable vs Nina | 13–17 | 43.33% |
| Unavailable vs Raven | 19–10 | 65.52% |
| Unavailable vs Xiaoyu | 10–15 | 40.00% |
| Unavailable vs Asuka | 16–9 | 64.00% |
| Unavailable vs Lee | 19–6 | 76.00% |
| Unavailable vs Victor | 15–9 | 62.50% |
| Unavailable vs Yoshimitsu | 12–7 | 63.16% |
| Unavailable vs Devil Jin | 13–6 | 68.42% |
| Unavailable vs Lars | 9–7 | 56.25% |
| Unavailable vs Leroy | 15–1 | 93.75% |
| Unavailable vs Leo | 7–8 | 46.67% |
| Unavailable vs Clive | 5–10 | 33.33% |
| Unavailable vs Fahkumram | 5–10 | 33.33% |
| Unavailable vs Alisa | 6–7 | 46.15% |
| Unavailable vs Jack-8 | 8–3 | 72.73% |
| Unavailable vs Feng | 3–8 | 27.27% |
| Unavailable vs Lidia | 6–5 | 54.55% |
| Unavailable vs Claudio | 8–0 | 100.00% |
| Unavailable vs Panda | 4–4 | 50.00% |
| Unavailable vs Anna | 2–4 | 33.33% |
| Unavailable vs Shaheen | 3–2 | 60.00% |
| Unavailable vs Zafina | 2–2 | 50.00% |
| Unavailable vs Kuma | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.