Lu96 vs Jin | 9–5 | 64.29% |
Lu96 vs Eddy | 5–3 | 62.50% |
Lu96 vs Paul | 3–4 | 42.86% |
Lu96 vs Reina | 5–2 | 71.43% |
Lu96 vs Kazuya | 1–5 | 16.67% |
Lu96 vs Steve | 3–0 | 100.00% |
Lu96 vs Hwoarang | 1–2 | 33.33% |
Lu96 vs Devil Jin | 1–2 | 33.33% |
Lu96 vs Feng | 1–2 | 33.33% |
Lu96 vs Azucena | 0–3 | 0.00% |
Lu96 vs Dragunov | 1–1 | 50.00% |
Lu96 vs Law | 2–0 | 100.00% |
Lu96 vs King | 2–0 | 100.00% |
Lu96 vs Bryan | 1–1 | 50.00% |
Lu96 vs Alisa | 0–2 | 0.00% |
Lu96 vs Leroy | 0–2 | 0.00% |
Lu96 vs Lee | 1–0 | 100.00% |
Lu96 vs Yoshimitsu | 1–0 | 100.00% |
Lu96 vs Xiaoyu | 0–1 | 0.00% |
Lu96 vs Asuka | 1–0 | 100.00% |
Lu96 vs Leo | 1–0 | 100.00% |
Lu96 vs Lars | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.