IF I SPEAK 95 vs Eddy | 3–5 | 37.50% |
IF I SPEAK 95 vs Bryan | 2–3 | 40.00% |
IF I SPEAK 95 vs Lars | 2–2 | 50.00% |
IF I SPEAK 95 vs Kuma | 4–0 | 100.00% |
IF I SPEAK 95 vs Leo | 2–1 | 66.67% |
IF I SPEAK 95 vs Azucena | 1–2 | 33.33% |
IF I SPEAK 95 vs Jin | 2–0 | 100.00% |
IF I SPEAK 95 vs Jack-8 | 2–0 | 100.00% |
IF I SPEAK 95 vs Devil Jin | 2–0 | 100.00% |
IF I SPEAK 95 vs Reina | 2–0 | 100.00% |
IF I SPEAK 95 vs Paul | 0–1 | 0.00% |
IF I SPEAK 95 vs King | 1–0 | 100.00% |
IF I SPEAK 95 vs Yoshimitsu | 1–0 | 100.00% |
IF I SPEAK 95 vs Hwoarang | 0–1 | 0.00% |
IF I SPEAK 95 vs Claudio | 1–0 | 100.00% |
IF I SPEAK 95 vs Jun | 1–0 | 100.00% |
IF I SPEAK 95 vs Kazuya | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.