| Lionsroar122 vs Eddy | 52–86 | 37.68% |
| Lionsroar122 vs King | 55–66 | 45.45% |
| Lionsroar122 vs Jin | 60–60 | 50.00% |
| Lionsroar122 vs Kazuya | 45–67 | 40.18% |
| Lionsroar122 vs Hwoarang | 53–53 | 50.00% |
| Lionsroar122 vs Steve | 44–59 | 42.72% |
| Lionsroar122 vs Jun | 39–42 | 48.15% |
| Lionsroar122 vs Reina | 49–32 | 60.49% |
| Lionsroar122 vs Law | 39–41 | 48.75% |
| Lionsroar122 vs Bryan | 29–35 | 45.31% |
| Lionsroar122 vs Dragunov | 28–36 | 43.75% |
| Lionsroar122 vs Lee | 27–31 | 46.55% |
| Lionsroar122 vs Azucena | 22–35 | 38.60% |
| Lionsroar122 vs Paul | 19–36 | 34.55% |
| Lionsroar122 vs Asuka | 26–28 | 48.15% |
| Lionsroar122 vs Victor | 25–28 | 47.17% |
| Lionsroar122 vs Jack-8 | 20–29 | 40.82% |
| Lionsroar122 vs Lars | 23–26 | 46.94% |
| Lionsroar122 vs Lili | 29–19 | 60.42% |
| Lionsroar122 vs Yoshimitsu | 22–25 | 46.81% |
| Lionsroar122 vs Nina | 25–18 | 58.14% |
| Lionsroar122 vs Leo | 23–19 | 54.76% |
| Lionsroar122 vs Xiaoyu | 15–25 | 37.50% |
| Lionsroar122 vs Feng | 16–22 | 42.11% |
| Lionsroar122 vs Leroy | 19–18 | 51.35% |
| Lionsroar122 vs Raven | 19–17 | 52.78% |
| Lionsroar122 vs Devil Jin | 11–18 | 37.93% |
| Lionsroar122 vs Alisa | 12–14 | 46.15% |
| Lionsroar122 vs Zafina | 12–13 | 48.00% |
| Lionsroar122 vs Claudio | 12–8 | 60.00% |
| Lionsroar122 vs Shaheen | 10–6 | 62.50% |
| Lionsroar122 vs Kuma | 9–7 | 56.25% |
| Lionsroar122 vs Clive | 4–3 | 57.14% |
| Lionsroar122 vs Heihachi | 1–5 | 16.67% |
| Lionsroar122 vs Panda | 1–4 | 20.00% |
| Lionsroar122 vs Lidia | 1–4 | 20.00% |
| Lionsroar122 vs Miary Zo | 5–0 | 100.00% |
| Lionsroar122 vs Fahkumram | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.