| BizmoFunyuns vs Reina | 44–21 | 67.69% |
| BizmoFunyuns vs King | 32–23 | 58.18% |
| BizmoFunyuns vs Kazuya | 25–27 | 48.08% |
| BizmoFunyuns vs Steve | 37–15 | 71.15% |
| BizmoFunyuns vs Jin | 28–20 | 58.33% |
| BizmoFunyuns vs Bryan | 26–18 | 59.09% |
| BizmoFunyuns vs Eddy | 25–15 | 62.50% |
| BizmoFunyuns vs Law | 23–12 | 65.71% |
| BizmoFunyuns vs Asuka | 18–14 | 56.25% |
| BizmoFunyuns vs Hwoarang | 20–11 | 64.52% |
| BizmoFunyuns vs Jun | 18–11 | 62.07% |
| BizmoFunyuns vs Lee | 17–10 | 62.96% |
| BizmoFunyuns vs Azucena | 15–12 | 55.56% |
| BizmoFunyuns vs Armor King | 9–18 | 33.33% |
| BizmoFunyuns vs Yoshimitsu | 16–10 | 61.54% |
| BizmoFunyuns vs Xiaoyu | 13–12 | 52.00% |
| BizmoFunyuns vs Lili | 18–7 | 72.00% |
| BizmoFunyuns vs Dragunov | 12–13 | 48.00% |
| BizmoFunyuns vs Lars | 11–10 | 52.38% |
| BizmoFunyuns vs Devil Jin | 11–7 | 61.11% |
| BizmoFunyuns vs Anna | 14–4 | 77.78% |
| BizmoFunyuns vs Alisa | 8–7 | 53.33% |
| BizmoFunyuns vs Heihachi | 8–7 | 53.33% |
| BizmoFunyuns vs Lidia | 8–6 | 57.14% |
| BizmoFunyuns vs Nina | 11–2 | 84.62% |
| BizmoFunyuns vs Paul | 5–6 | 45.45% |
| BizmoFunyuns vs Jack-8 | 6–5 | 54.55% |
| BizmoFunyuns vs Claudio | 7–4 | 63.64% |
| BizmoFunyuns vs Shaheen | 8–3 | 72.73% |
| BizmoFunyuns vs Feng | 5–5 | 50.00% |
| BizmoFunyuns vs Kuma | 8–2 | 80.00% |
| BizmoFunyuns vs Raven | 4–6 | 40.00% |
| BizmoFunyuns vs Leo | 5–3 | 62.50% |
| BizmoFunyuns vs Panda | 4–3 | 57.14% |
| BizmoFunyuns vs Leroy | 4–2 | 66.67% |
| BizmoFunyuns vs Miary Zo | 4–2 | 66.67% |
| BizmoFunyuns vs Zafina | 1–4 | 20.00% |
| BizmoFunyuns vs Clive | 2–3 | 40.00% |
| BizmoFunyuns vs Fahkumram | 4–1 | 80.00% |
| BizmoFunyuns vs Victor | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.