| Stopblocking vs Miary Zo | 58–65 | 47.15% |
| Stopblocking vs Steve | 44–41 | 51.76% |
| Stopblocking vs Armor King | 35–22 | 61.40% |
| Stopblocking vs Hwoarang | 28–27 | 50.91% |
| Stopblocking vs King | 29–25 | 53.70% |
| Stopblocking vs Kazuya | 21–28 | 42.86% |
| Stopblocking vs Jin | 20–26 | 43.48% |
| Stopblocking vs Heihachi | 19–22 | 46.34% |
| Stopblocking vs Law | 14–26 | 35.00% |
| Stopblocking vs Dragunov | 15–19 | 44.12% |
| Stopblocking vs Yoshimitsu | 11–22 | 33.33% |
| Stopblocking vs Reina | 17–16 | 51.52% |
| Stopblocking vs Bryan | 13–18 | 41.94% |
| Stopblocking vs Azucena | 20–10 | 66.67% |
| Stopblocking vs Eddy | 14–16 | 46.67% |
| Stopblocking vs Fahkumram | 16–13 | 55.17% |
| Stopblocking vs Devil Jin | 10–16 | 38.46% |
| Stopblocking vs Lars | 9–16 | 36.00% |
| Stopblocking vs Lili | 8–15 | 34.78% |
| Stopblocking vs Lee | 11–12 | 47.83% |
| Stopblocking vs Clive | 11–9 | 55.00% |
| Stopblocking vs Jun | 8–11 | 42.11% |
| Stopblocking vs Leroy | 7–11 | 38.89% |
| Stopblocking vs Raven | 6–9 | 40.00% |
| Stopblocking vs Victor | 7–7 | 50.00% |
| Stopblocking vs Paul | 9–4 | 69.23% |
| Stopblocking vs Jack-8 | 6–7 | 46.15% |
| Stopblocking vs Asuka | 5–8 | 38.46% |
| Stopblocking vs Lidia | 8–4 | 66.67% |
| Stopblocking vs Anna | 7–4 | 63.64% |
| Stopblocking vs Xiaoyu | 3–7 | 30.00% |
| Stopblocking vs Feng | 5–5 | 50.00% |
| Stopblocking vs Nina | 5–5 | 50.00% |
| Stopblocking vs Kuma | 5–4 | 55.56% |
| Stopblocking vs Leo | 3–3 | 50.00% |
| Stopblocking vs Zafina | 4–2 | 66.67% |
| Stopblocking vs Shaheen | 3–1 | 75.00% |
| Stopblocking vs Alisa | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.