Name history
| No_name_62437 | |
| NoName@5943 | |
| glory_craving | |
| vxiiiiuyewa | |
| (--)/===卍 | |
| o7bvswe3 | |
| No Name0318@ |
| No_name_62437 vs Heihachi | 21–8 | 72.41% |
| No_name_62437 vs Dragunov | 16–2 | 88.89% |
| No_name_62437 vs Reina | 17–1 | 94.44% |
| No_name_62437 vs Asuka | 14–3 | 82.35% |
| No_name_62437 vs Jin | 15–1 | 93.75% |
| No_name_62437 vs Yoshimitsu | 12–1 | 92.31% |
| No_name_62437 vs Victor | 11–2 | 84.62% |
| No_name_62437 vs Kazuya | 12–0 | 100.00% |
| No_name_62437 vs Jun | 12–0 | 100.00% |
| No_name_62437 vs Azucena | 10–1 | 90.91% |
| No_name_62437 vs Paul | 9–1 | 90.00% |
| No_name_62437 vs King | 10–0 | 100.00% |
| No_name_62437 vs Hwoarang | 10–0 | 100.00% |
| No_name_62437 vs Bryan | 9–0 | 100.00% |
| No_name_62437 vs Steve | 8–1 | 88.89% |
| No_name_62437 vs Lili | 9–0 | 100.00% |
| No_name_62437 vs Feng | 7–1 | 87.50% |
| No_name_62437 vs Eddy | 7–0 | 100.00% |
| No_name_62437 vs Lidia | 6–1 | 85.71% |
| No_name_62437 vs Devil Jin | 3–3 | 50.00% |
| No_name_62437 vs Claudio | 6–0 | 100.00% |
| No_name_62437 vs Raven | 6–0 | 100.00% |
| No_name_62437 vs Jack-8 | 5–0 | 100.00% |
| No_name_62437 vs Kuma | 5–0 | 100.00% |
| No_name_62437 vs Zafina | 4–1 | 80.00% |
| No_name_62437 vs Leo | 3–1 | 75.00% |
| No_name_62437 vs Lars | 3–1 | 75.00% |
| No_name_62437 vs Anna | 3–1 | 75.00% |
| No_name_62437 vs Xiaoyu | 3–0 | 100.00% |
| No_name_62437 vs Alisa | 3–0 | 100.00% |
| No_name_62437 vs Lee | 3–0 | 100.00% |
| No_name_62437 vs Panda | 3–0 | 100.00% |
| No_name_62437 vs Clive | 3–0 | 100.00% |
| No_name_62437 vs Law | 2–0 | 100.00% |
| No_name_62437 vs Nina | 2–0 | 100.00% |
| No_name_62437 vs Miary Zo | 2–0 | 100.00% |
| No_name_62437 vs Leroy | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.