| MegaZeroX80 vs Kazuya | 51–60 | 45.95% |
| MegaZeroX80 vs Law | 48–58 | 45.28% |
| MegaZeroX80 vs Jin | 43–58 | 42.57% |
| MegaZeroX80 vs King | 47–51 | 47.96% |
| MegaZeroX80 vs Bryan | 45–43 | 51.14% |
| MegaZeroX80 vs Steve | 45–41 | 52.33% |
| MegaZeroX80 vs Heihachi | 45–39 | 53.57% |
| MegaZeroX80 vs Hwoarang | 45–32 | 58.44% |
| MegaZeroX80 vs Reina | 41–35 | 53.95% |
| MegaZeroX80 vs Eddy | 43–28 | 60.56% |
| MegaZeroX80 vs Lars | 35–23 | 60.34% |
| MegaZeroX80 vs Lidia | 31–27 | 53.45% |
| MegaZeroX80 vs Dragunov | 38–19 | 66.67% |
| MegaZeroX80 vs Lili | 23–33 | 41.07% |
| MegaZeroX80 vs Lee | 26–26 | 50.00% |
| MegaZeroX80 vs Yoshimitsu | 24–27 | 47.06% |
| MegaZeroX80 vs Asuka | 28–19 | 59.57% |
| MegaZeroX80 vs Azucena | 25–20 | 55.56% |
| MegaZeroX80 vs Victor | 21–23 | 47.73% |
| MegaZeroX80 vs Paul | 15–27 | 35.71% |
| MegaZeroX80 vs Clive | 20–21 | 48.78% |
| MegaZeroX80 vs Jun | 19–21 | 47.50% |
| MegaZeroX80 vs Jack-8 | 23–13 | 63.89% |
| MegaZeroX80 vs Raven | 23–12 | 65.71% |
| MegaZeroX80 vs Armor King | 13–21 | 38.24% |
| MegaZeroX80 vs Xiaoyu | 18–11 | 62.07% |
| MegaZeroX80 vs Nina | 17–12 | 58.62% |
| MegaZeroX80 vs Feng | 13–15 | 46.43% |
| MegaZeroX80 vs Leo | 14–14 | 50.00% |
| MegaZeroX80 vs Anna | 15–9 | 62.50% |
| MegaZeroX80 vs Claudio | 7–16 | 30.43% |
| MegaZeroX80 vs Fahkumram | 7–15 | 31.82% |
| MegaZeroX80 vs Leroy | 10–10 | 50.00% |
| MegaZeroX80 vs Alisa | 11–7 | 61.11% |
| MegaZeroX80 vs Devil Jin | 11–5 | 68.75% |
| MegaZeroX80 vs Kuma | 8–5 | 61.54% |
| MegaZeroX80 vs Miary Zo | 7–6 | 53.85% |
| MegaZeroX80 vs Zafina | 6–6 | 50.00% |
| MegaZeroX80 vs Shaheen | 7–3 | 70.00% |
| MegaZeroX80 vs Panda | 5–4 | 55.56% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.