Name history
| RAYBOLT | |
| 인천주안 JYP PUB | |
| 승리에 배고파요 | |
| JYPPUB | |
| 인천 주안 JYPPUB | |
| [JYPPUB]RAYBOLT | |
| [JYP PUB]RAYBOL | |
| 스푼TV담비슈 | |
| TR|white-hak | |
| 조금만할께요..... |
| RAYBOLT vs Dragunov | 87–68 | 56.13% |
| RAYBOLT vs Hwoarang | 85–61 | 58.22% |
| RAYBOLT vs Reina | 69–54 | 56.10% |
| RAYBOLT vs Bryan | 67–42 | 61.47% |
| RAYBOLT vs Jin | 55–53 | 50.93% |
| RAYBOLT vs Victor | 61–43 | 58.65% |
| RAYBOLT vs Law | 60–39 | 60.61% |
| RAYBOLT vs Kazuya | 62–36 | 63.27% |
| RAYBOLT vs King | 51–45 | 53.12% |
| RAYBOLT vs Paul | 53–40 | 56.99% |
| RAYBOLT vs Lili | 54–39 | 58.06% |
| RAYBOLT vs Azucena | 50–33 | 60.24% |
| RAYBOLT vs Eddy | 31–50 | 38.27% |
| RAYBOLT vs Steve | 38–42 | 47.50% |
| RAYBOLT vs Alisa | 52–25 | 67.53% |
| RAYBOLT vs Feng | 43–25 | 63.24% |
| RAYBOLT vs Asuka | 32–35 | 47.76% |
| RAYBOLT vs Jun | 40–25 | 61.54% |
| RAYBOLT vs Nina | 27–37 | 42.19% |
| RAYBOLT vs Yoshimitsu | 27–32 | 45.76% |
| RAYBOLT vs Leroy | 32–26 | 55.17% |
| RAYBOLT vs Kuma | 22–34 | 39.29% |
| RAYBOLT vs Lars | 35–19 | 64.81% |
| RAYBOLT vs Shaheen | 26–23 | 53.06% |
| RAYBOLT vs Lee | 32–15 | 68.09% |
| RAYBOLT vs Xiaoyu | 23–23 | 50.00% |
| RAYBOLT vs Jack-8 | 23–20 | 53.49% |
| RAYBOLT vs Devil Jin | 18–24 | 42.86% |
| RAYBOLT vs Leo | 22–14 | 61.11% |
| RAYBOLT vs Claudio | 20–13 | 60.61% |
| RAYBOLT vs Zafina | 20–13 | 60.61% |
| RAYBOLT vs Raven | 9–18 | 33.33% |
| RAYBOLT vs Lidia | 16–11 | 59.26% |
| RAYBOLT vs Armor King | 15–12 | 55.56% |
| RAYBOLT vs Panda | 14–12 | 53.85% |
| RAYBOLT vs Miary Zo | 15–10 | 60.00% |
| RAYBOLT vs Fahkumram | 17–5 | 77.27% |
| RAYBOLT vs Clive | 11–6 | 64.71% |
| RAYBOLT vs Anna | 9–7 | 56.25% |
| RAYBOLT vs Heihachi | 5–8 | 38.46% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.