| ghostdragon vs Jin | 390–333 | 53.94% |
| ghostdragon vs Bryan | 368–310 | 54.28% |
| ghostdragon vs Dragunov | 312–279 | 52.79% |
| ghostdragon vs King | 322–264 | 54.95% |
| ghostdragon vs Hwoarang | 374–209 | 64.15% |
| ghostdragon vs Kazuya | 324–258 | 55.67% |
| ghostdragon vs Lee | 293–188 | 60.91% |
| ghostdragon vs Law | 254–190 | 57.21% |
| ghostdragon vs Azucena | 216–205 | 51.31% |
| ghostdragon vs Lars | 202–194 | 51.01% |
| ghostdragon vs Reina | 209–185 | 53.05% |
| ghostdragon vs Feng | 189–164 | 53.54% |
| ghostdragon vs Victor | 173–175 | 49.71% |
| ghostdragon vs Asuka | 173–150 | 53.56% |
| ghostdragon vs Steve | 179–133 | 57.37% |
| ghostdragon vs Paul | 152–143 | 51.53% |
| ghostdragon vs Lili | 134–156 | 46.21% |
| ghostdragon vs Leroy | 135–153 | 46.88% |
| ghostdragon vs Raven | 146–135 | 51.96% |
| ghostdragon vs Devil Jin | 147–132 | 52.69% |
| ghostdragon vs Heihachi | 148–130 | 53.24% |
| ghostdragon vs Yoshimitsu | 152–123 | 55.27% |
| ghostdragon vs Jun | 146–124 | 54.07% |
| ghostdragon vs Nina | 112–117 | 48.91% |
| ghostdragon vs Lidia | 98–129 | 43.17% |
| ghostdragon vs Xiaoyu | 112–102 | 52.34% |
| ghostdragon vs Eddy | 93–114 | 44.93% |
| ghostdragon vs Clive | 105–83 | 55.85% |
| ghostdragon vs Shaheen | 96–78 | 55.17% |
| ghostdragon vs Jack-8 | 97–72 | 57.40% |
| ghostdragon vs Alisa | 66–84 | 44.00% |
| ghostdragon vs Leo | 67–79 | 45.89% |
| ghostdragon vs Claudio | 75–67 | 52.82% |
| ghostdragon vs Zafina | 52–75 | 40.94% |
| ghostdragon vs Anna | 34–63 | 35.05% |
| ghostdragon vs Fahkumram | 42–42 | 50.00% |
| ghostdragon vs Kuma | 33–35 | 48.53% |
| ghostdragon vs Armor King | 29–28 | 50.88% |
| ghostdragon vs Panda | 5–14 | 26.32% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.