| CYBORG 009 vs Kazuya | 143–127 | 52.96% |
| CYBORG 009 vs King | 120–138 | 46.51% |
| CYBORG 009 vs Jin | 119–119 | 50.00% |
| CYBORG 009 vs Steve | 114–116 | 49.57% |
| CYBORG 009 vs Bryan | 90–95 | 48.65% |
| CYBORG 009 vs Reina | 92–85 | 51.98% |
| CYBORG 009 vs Lili | 93–79 | 54.07% |
| CYBORG 009 vs Hwoarang | 72–97–1 | 42.60% |
| CYBORG 009 vs Fahkumram | 71–97 | 42.26% |
| CYBORG 009 vs Law | 71–81 | 46.71% |
| CYBORG 009 vs Heihachi | 71–79 | 47.33% |
| CYBORG 009 vs Lars | 64–79 | 44.76% |
| CYBORG 009 vs Dragunov | 65–71–1 | 47.79% |
| CYBORG 009 vs Anna | 69–59 | 53.91% |
| CYBORG 009 vs Jun | 66–51 | 56.41% |
| CYBORG 009 vs Yoshimitsu | 57–57–1 | 50.00% |
| CYBORG 009 vs Paul | 64–49 | 56.64% |
| CYBORG 009 vs Lidia | 43–64 | 40.19% |
| CYBORG 009 vs Eddy | 51–52 | 49.51% |
| CYBORG 009 vs Lee | 43–48 | 47.25% |
| CYBORG 009 vs Asuka | 43–47 | 47.78% |
| CYBORG 009 vs Armor King | 41–47 | 46.59% |
| CYBORG 009 vs Feng | 37–50 | 42.53% |
| CYBORG 009 vs Azucena | 48–37 | 56.47% |
| CYBORG 009 vs Xiaoyu | 35–47 | 42.68% |
| CYBORG 009 vs Victor | 42–39 | 51.85% |
| CYBORG 009 vs Leo | 45–35 | 56.25% |
| CYBORG 009 vs Leroy | 28–51 | 35.44% |
| CYBORG 009 vs Miary Zo | 29–45 | 39.19% |
| CYBORG 009 vs Devil Jin | 31–42 | 42.47% |
| CYBORG 009 vs Clive | 35–38 | 47.95% |
| CYBORG 009 vs Nina | 34–38 | 47.22% |
| CYBORG 009 vs Alisa | 37–28 | 56.92% |
| CYBORG 009 vs Raven | 31–20 | 60.78% |
| CYBORG 009 vs Jack-8 | 18–28 | 39.13% |
| CYBORG 009 vs Claudio | 16–25 | 39.02% |
| CYBORG 009 vs Zafina | 22–15 | 59.46% |
| CYBORG 009 vs Shaheen | 12–16 | 42.86% |
| CYBORG 009 vs Kuma | 9–17 | 34.62% |
| CYBORG 009 vs Panda | 1–6 | 14.29% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.