| SOXGAMEZONE6 vs Heihachi | 20–26 | 43.48% |
| SOXGAMEZONE6 vs Reina | 27–14 | 65.85% |
| SOXGAMEZONE6 vs King | 16–20 | 44.44% |
| SOXGAMEZONE6 vs Lili | 21–14 | 60.00% |
| SOXGAMEZONE6 vs Steve | 20–14 | 58.82% |
| SOXGAMEZONE6 vs Bryan | 17–14 | 54.84% |
| SOXGAMEZONE6 vs Dragunov | 15–16 | 48.39% |
| SOXGAMEZONE6 vs Kazuya | 21–9 | 70.00% |
| SOXGAMEZONE6 vs Jin | 13–15 | 46.43% |
| SOXGAMEZONE6 vs Hwoarang | 13–13 | 50.00% |
| SOXGAMEZONE6 vs Alisa | 16–10 | 61.54% |
| SOXGAMEZONE6 vs Asuka | 12–13 | 48.00% |
| SOXGAMEZONE6 vs Victor | 13–11 | 54.17% |
| SOXGAMEZONE6 vs Jun | 13–10 | 56.52% |
| SOXGAMEZONE6 vs Azucena | 14–9 | 60.87% |
| SOXGAMEZONE6 vs Devil Jin | 14–5 | 73.68% |
| SOXGAMEZONE6 vs Paul | 10–7 | 58.82% |
| SOXGAMEZONE6 vs Yoshimitsu | 13–4 | 76.47% |
| SOXGAMEZONE6 vs Lars | 5–12 | 29.41% |
| SOXGAMEZONE6 vs Leo | 8–5 | 61.54% |
| SOXGAMEZONE6 vs Leroy | 4–9 | 30.77% |
| SOXGAMEZONE6 vs Lee | 6–6 | 50.00% |
| SOXGAMEZONE6 vs Law | 5–5 | 50.00% |
| SOXGAMEZONE6 vs Jack-8 | 3–6 | 33.33% |
| SOXGAMEZONE6 vs Eddy | 5–4 | 55.56% |
| SOXGAMEZONE6 vs Claudio | 6–2 | 75.00% |
| SOXGAMEZONE6 vs Nina | 4–4 | 50.00% |
| SOXGAMEZONE6 vs Kuma | 1–7 | 12.50% |
| SOXGAMEZONE6 vs Zafina | 6–2 | 75.00% |
| SOXGAMEZONE6 vs Feng | 3–4 | 42.86% |
| SOXGAMEZONE6 vs Xiaoyu | 4–2 | 66.67% |
| SOXGAMEZONE6 vs Fahkumram | 4–2 | 66.67% |
| SOXGAMEZONE6 vs Lidia | 4–1 | 80.00% |
| SOXGAMEZONE6 vs Anna | 3–2 | 60.00% |
| SOXGAMEZONE6 vs Panda | 3–1 | 75.00% |
| SOXGAMEZONE6 vs Shaheen | 2–1 | 66.67% |
| SOXGAMEZONE6 vs Raven | 0–2 | 0.00% |
| SOXGAMEZONE6 vs Clive | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.