| ITZkingg vs King | 0–3 | 0.00% |
| ITZkingg vs Xiaoyu | 2–0 | 100.00% |
| ITZkingg vs Kazuya | 1–1 | 50.00% |
| ITZkingg vs Lars | 1–1 | 50.00% |
| ITZkingg vs Reina | 1–1 | 50.00% |
| ITZkingg vs Lidia | 1–1 | 50.00% |
| ITZkingg vs Clive | 0–2 | 0.00% |
| ITZkingg vs Hwoarang | 0–1 | 0.00% |
| ITZkingg vs Jin | 0–1 | 0.00% |
| ITZkingg vs Steve | 0–1 | 0.00% |
| ITZkingg vs Lili | 0–1 | 0.00% |
| ITZkingg vs Dragunov | 1–0 | 100.00% |
| ITZkingg vs Alisa | 1–0 | 100.00% |
| ITZkingg vs Claudio | 1–0 | 100.00% |
| ITZkingg vs Leroy | 1–0 | 100.00% |
| ITZkingg vs Azucena | 0–1 | 0.00% |
| ITZkingg vs Victor | 0–1 | 0.00% |
| ITZkingg vs Heihachi | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.