| Handistreet vs Jin | 61–69 | 46.92% |
| Handistreet vs Kazuya | 66–61 | 51.97% |
| Handistreet vs King | 56–59 | 48.70% |
| Handistreet vs Hwoarang | 37–42 | 46.84% |
| Handistreet vs Reina | 32–47 | 40.51% |
| Handistreet vs Dragunov | 34–41 | 45.33% |
| Handistreet vs Steve | 35–34 | 50.72% |
| Handistreet vs Eddy | 27–30 | 47.37% |
| Handistreet vs Victor | 29–27 | 51.79% |
| Handistreet vs Bryan | 19–34 | 35.85% |
| Handistreet vs Law | 21–31 | 40.38% |
| Handistreet vs Paul | 31–16 | 65.96% |
| Handistreet vs Feng | 17–29 | 36.96% |
| Handistreet vs Heihachi | 18–27 | 40.00% |
| Handistreet vs Yoshimitsu | 17–27 | 38.64% |
| Handistreet vs Devil Jin | 18–24 | 42.86% |
| Handistreet vs Lili | 22–19 | 53.66% |
| Handistreet vs Asuka | 21–19 | 52.50% |
| Handistreet vs Jun | 23–15 | 60.53% |
| Handistreet vs Lee | 15–21 | 41.67% |
| Handistreet vs Lars | 19–14 | 57.58% |
| Handistreet vs Azucena | 17–13 | 56.67% |
| Handistreet vs Armor King | 9–21 | 30.00% |
| Handistreet vs Nina | 11–18 | 37.93% |
| Handistreet vs Alisa | 11–13 | 45.83% |
| Handistreet vs Xiaoyu | 11–11 | 50.00% |
| Handistreet vs Claudio | 9–13 | 40.91% |
| Handistreet vs Raven | 10–12 | 45.45% |
| Handistreet vs Jack-8 | 8–13 | 38.10% |
| Handistreet vs Kuma | 4–10 | 28.57% |
| Handistreet vs Shaheen | 2–10 | 16.67% |
| Handistreet vs Leroy | 4–8 | 33.33% |
| Handistreet vs Fahkumram | 5–7 | 41.67% |
| Handistreet vs Zafina | 6–3 | 66.67% |
| Handistreet vs Lidia | 6–3 | 66.67% |
| Handistreet vs Leo | 5–3 | 62.50% |
| Handistreet vs Anna | 2–6 | 25.00% |
| Handistreet vs Clive | 6–1 | 85.71% |
| Handistreet vs Panda | 3–3 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.