| Ichiro Miyata vs Bryan | 24–29 | 45.28% |
| Ichiro Miyata vs Kazuya | 23–23 | 50.00% |
| Ichiro Miyata vs Reina | 25–18 | 58.14% |
| Ichiro Miyata vs Devil Jin | 20–22 | 47.62% |
| Ichiro Miyata vs Jin | 24–13 | 64.86% |
| Ichiro Miyata vs Steve | 17–15 | 53.12% |
| Ichiro Miyata vs Asuka | 12–16 | 42.86% |
| Ichiro Miyata vs Lee | 6–21 | 22.22% |
| Ichiro Miyata vs Dragunov | 15–11 | 57.69% |
| Ichiro Miyata vs Yoshimitsu | 13–12 | 52.00% |
| Ichiro Miyata vs Hwoarang | 12–12 | 50.00% |
| Ichiro Miyata vs King | 9–13 | 40.91% |
| Ichiro Miyata vs Law | 19–2 | 90.48% |
| Ichiro Miyata vs Jack-8 | 6–14 | 30.00% |
| Ichiro Miyata vs Paul | 11–7 | 61.11% |
| Ichiro Miyata vs Lili | 14–4 | 77.78% |
| Ichiro Miyata vs Alisa | 9–9 | 50.00% |
| Ichiro Miyata vs Xiaoyu | 5–11 | 31.25% |
| Ichiro Miyata vs Lidia | 8–8 | 50.00% |
| Ichiro Miyata vs Feng | 7–6 | 53.85% |
| Ichiro Miyata vs Azucena | 9–4 | 69.23% |
| Ichiro Miyata vs Jun | 4–8 | 33.33% |
| Ichiro Miyata vs Lars | 6–5 | 54.55% |
| Ichiro Miyata vs Leroy | 4–7 | 36.36% |
| Ichiro Miyata vs Armor King | 8–3 | 72.73% |
| Ichiro Miyata vs Eddy | 6–4 | 60.00% |
| Ichiro Miyata vs Nina | 5–4 | 55.56% |
| Ichiro Miyata vs Claudio | 3–5 | 37.50% |
| Ichiro Miyata vs Raven | 2–6 | 25.00% |
| Ichiro Miyata vs Zafina | 4–3 | 57.14% |
| Ichiro Miyata vs Kuma | 3–2 | 60.00% |
| Ichiro Miyata vs Victor | 5–0 | 100.00% |
| Ichiro Miyata vs Fahkumram | 4–1 | 80.00% |
| Ichiro Miyata vs Heihachi | 2–2 | 50.00% |
| Ichiro Miyata vs Shaheen | 1–2 | 33.33% |
| Ichiro Miyata vs Leo | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.