| MightBeGus vs Kazuya | 288–261 | 52.46% |
| MightBeGus vs Jin | 217–184 | 54.11% |
| MightBeGus vs Bryan | 184–192 | 48.94% |
| MightBeGus vs Heihachi | 175–168 | 51.02% |
| MightBeGus vs King | 183–114 | 61.62% |
| MightBeGus vs Reina | 167–122 | 57.79% |
| MightBeGus vs Hwoarang | 126–133 | 48.65% |
| MightBeGus vs Paul | 111–119 | 48.26% |
| MightBeGus vs Steve | 105–123 | 46.05% |
| MightBeGus vs Law | 107–102 | 51.20% |
| MightBeGus vs Dragunov | 84–102 | 45.16% |
| MightBeGus vs Devil Jin | 97–87 | 52.72% |
| MightBeGus vs Lili | 104–78 | 57.14% |
| MightBeGus vs Lee | 84–79 | 51.53% |
| MightBeGus vs Yoshimitsu | 78–84 | 48.15% |
| MightBeGus vs Jun | 63–74 | 45.99% |
| MightBeGus vs Lidia | 88–43 | 67.18% |
| MightBeGus vs Eddy | 63–67 | 48.46% |
| MightBeGus vs Xiaoyu | 57–64 | 47.11% |
| MightBeGus vs Asuka | 54–59 | 47.79% |
| MightBeGus vs Clive | 43–70 | 38.05% |
| MightBeGus vs Azucena | 54–57 | 48.65% |
| MightBeGus vs Lars | 53–55 | 49.07% |
| MightBeGus vs Armor King | 47–57 | 45.19% |
| MightBeGus vs Victor | 46–55 | 45.54% |
| MightBeGus vs Claudio | 50–49 | 50.51% |
| MightBeGus vs Alisa | 45–51 | 46.88% |
| MightBeGus vs Feng | 40–51 | 43.96% |
| MightBeGus vs Nina | 33–57 | 36.67% |
| MightBeGus vs Fahkumram | 44–33 | 57.14% |
| MightBeGus vs Leo | 35–41 | 46.05% |
| MightBeGus vs Raven | 33–39 | 45.83% |
| MightBeGus vs Leroy | 31–40 | 43.66% |
| MightBeGus vs Jack-8 | 25–31 | 44.64% |
| MightBeGus vs Shaheen | 32–21 | 60.38% |
| MightBeGus vs Zafina | 17–34 | 33.33% |
| MightBeGus vs Anna | 25–26 | 49.02% |
| MightBeGus vs Kuma | 15–32 | 31.91% |
| MightBeGus vs Panda | 9–14 | 39.13% |
| MightBeGus vs Miary Zo | 6–7 | 46.15% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.