| Dakota_Rogue vs Clive | 34–84 | 28.81% |
| Dakota_Rogue vs Kazuya | 37–40 | 48.05% |
| Dakota_Rogue vs King | 36–39 | 48.00% |
| Dakota_Rogue vs Jin | 32–38 | 45.71% |
| Dakota_Rogue vs Dragunov | 40–28 | 58.82% |
| Dakota_Rogue vs Bryan | 34–31 | 52.31% |
| Dakota_Rogue vs Steve | 33–28 | 54.10% |
| Dakota_Rogue vs Law | 26–21 | 55.32% |
| Dakota_Rogue vs Hwoarang | 20–26 | 43.48% |
| Dakota_Rogue vs Lili | 27–18 | 60.00% |
| Dakota_Rogue vs Victor | 18–22 | 45.00% |
| Dakota_Rogue vs Yoshimitsu | 16–19 | 45.71% |
| Dakota_Rogue vs Reina | 17–16 | 51.52% |
| Dakota_Rogue vs Jun | 24–8 | 75.00% |
| Dakota_Rogue vs Asuka | 14–17 | 45.16% |
| Dakota_Rogue vs Paul | 18–12 | 60.00% |
| Dakota_Rogue vs Lars | 14–14 | 50.00% |
| Dakota_Rogue vs Heihachi | 6–20 | 23.08% |
| Dakota_Rogue vs Xiaoyu | 13–12 | 52.00% |
| Dakota_Rogue vs Alisa | 15–9 | 62.50% |
| Dakota_Rogue vs Feng | 10–13 | 43.48% |
| Dakota_Rogue vs Eddy | 9–14 | 39.13% |
| Dakota_Rogue vs Leroy | 6–11 | 35.29% |
| Dakota_Rogue vs Nina | 7–8 | 46.67% |
| Dakota_Rogue vs Azucena | 7–6 | 53.85% |
| Dakota_Rogue vs Devil Jin | 10–2 | 83.33% |
| Dakota_Rogue vs Lee | 9–3 | 75.00% |
| Dakota_Rogue vs Claudio | 6–4 | 60.00% |
| Dakota_Rogue vs Zafina | 2–6 | 25.00% |
| Dakota_Rogue vs Leo | 5–2 | 71.43% |
| Dakota_Rogue vs Shaheen | 3–4 | 42.86% |
| Dakota_Rogue vs Kuma | 3–4 | 42.86% |
| Dakota_Rogue vs Jack-8 | 3–3 | 50.00% |
| Dakota_Rogue vs Raven | 3–3 | 50.00% |
| Dakota_Rogue vs Lidia | 4–2 | 66.67% |
| Dakota_Rogue vs Fahkumram | 3–1 | 75.00% |
| Dakota_Rogue vs Armor King | 0–4 | 0.00% |
| Dakota_Rogue vs Anna | 2–1 | 66.67% |
| Dakota_Rogue vs Panda | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.