| LeveRagedBuyout vs Kazuya | 28–49 | 36.36% |
| LeveRagedBuyout vs Jin | 25–46 | 35.21% |
| LeveRagedBuyout vs Steve | 30–27 | 52.63% |
| LeveRagedBuyout vs Hwoarang | 25–27 | 48.08% |
| LeveRagedBuyout vs Reina | 22–27 | 44.90% |
| LeveRagedBuyout vs King | 22–23 | 48.89% |
| LeveRagedBuyout vs Armor King | 19–24 | 44.19% |
| LeveRagedBuyout vs Law | 16–25 | 39.02% |
| LeveRagedBuyout vs Bryan | 16–21 | 43.24% |
| LeveRagedBuyout vs Miary Zo | 15–21 | 41.67% |
| LeveRagedBuyout vs Heihachi | 9–24 | 27.27% |
| LeveRagedBuyout vs Asuka | 16–16 | 50.00% |
| LeveRagedBuyout vs Lili | 18–12 | 60.00% |
| LeveRagedBuyout vs Dragunov | 8–20 | 28.57% |
| LeveRagedBuyout vs Victor | 14–10 | 58.33% |
| LeveRagedBuyout vs Paul | 9–14 | 39.13% |
| LeveRagedBuyout vs Jun | 10–12 | 45.45% |
| LeveRagedBuyout vs Azucena | 10–12 | 45.45% |
| LeveRagedBuyout vs Devil Jin | 10–10 | 50.00% |
| LeveRagedBuyout vs Lee | 3–17 | 15.00% |
| LeveRagedBuyout vs Yoshimitsu | 11–8 | 57.89% |
| LeveRagedBuyout vs Eddy | 8–11 | 42.11% |
| LeveRagedBuyout vs Claudio | 9–9 | 50.00% |
| LeveRagedBuyout vs Xiaoyu | 7–10 | 41.18% |
| LeveRagedBuyout vs Feng | 9–7 | 56.25% |
| LeveRagedBuyout vs Clive | 3–11 | 21.43% |
| LeveRagedBuyout vs Alisa | 4–9 | 30.77% |
| LeveRagedBuyout vs Nina | 5–8 | 38.46% |
| LeveRagedBuyout vs Fahkumram | 4–9 | 30.77% |
| LeveRagedBuyout vs Lars | 6–6 | 50.00% |
| LeveRagedBuyout vs Jack-8 | 3–5 | 37.50% |
| LeveRagedBuyout vs Leroy | 5–3 | 62.50% |
| LeveRagedBuyout vs Zafina | 2–4 | 33.33% |
| LeveRagedBuyout vs Raven | 2–3 | 40.00% |
| LeveRagedBuyout vs Lidia | 3–1 | 75.00% |
| LeveRagedBuyout vs Leo | 0–2 | 0.00% |
| LeveRagedBuyout vs Anna | 0–2 | 0.00% |
| LeveRagedBuyout vs Shaheen | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.