| HunxhoGOAT vs Kazuya | 285–293 | 49.31% |
| HunxhoGOAT vs Bryan | 270–253 | 51.63% |
| HunxhoGOAT vs Jin | 236–267 | 46.92% |
| HunxhoGOAT vs King | 203–261 | 43.75% |
| HunxhoGOAT vs Hwoarang | 205–251 | 44.96% |
| HunxhoGOAT vs Heihachi | 206–218 | 48.58% |
| HunxhoGOAT vs Reina | 213–185 | 53.52% |
| HunxhoGOAT vs Steve | 185–193 | 48.94% |
| HunxhoGOAT vs Law | 190–175 | 52.05% |
| HunxhoGOAT vs Lee | 144–155 | 48.16% |
| HunxhoGOAT vs Dragunov | 141–151 | 48.29% |
| HunxhoGOAT vs Paul | 144–145 | 49.83% |
| HunxhoGOAT vs Lars | 150–123 | 54.95% |
| HunxhoGOAT vs Azucena | 133–139 | 48.90% |
| HunxhoGOAT vs Clive | 112–150–1 | 42.75% |
| HunxhoGOAT vs Lili | 138–120 | 53.49% |
| HunxhoGOAT vs Jun | 130–125 | 50.98% |
| HunxhoGOAT vs Yoshimitsu | 109–142 | 43.43% |
| HunxhoGOAT vs Fahkumram | 116–134 | 46.40% |
| HunxhoGOAT vs Devil Jin | 106–138 | 43.44% |
| HunxhoGOAT vs Feng | 93–121 | 43.46% |
| HunxhoGOAT vs Asuka | 104–107 | 49.29% |
| HunxhoGOAT vs Eddy | 106–100 | 51.46% |
| HunxhoGOAT vs Xiaoyu | 95–108 | 46.80% |
| HunxhoGOAT vs Lidia | 102–100 | 50.50% |
| HunxhoGOAT vs Victor | 89–95 | 48.37% |
| HunxhoGOAT vs Raven | 115–65 | 63.89% |
| HunxhoGOAT vs Leo | 94–84 | 52.81% |
| HunxhoGOAT vs Nina | 73–97 | 42.94% |
| HunxhoGOAT vs Leroy | 82–83 | 49.70% |
| HunxhoGOAT vs Alisa | 65–80 | 44.83% |
| HunxhoGOAT vs Claudio | 62–80 | 43.66% |
| HunxhoGOAT vs Jack-8 | 64–69 | 48.12% |
| HunxhoGOAT vs Armor King | 60–73 | 45.11% |
| HunxhoGOAT vs Anna | 65–59 | 52.42% |
| HunxhoGOAT vs Shaheen | 46–59 | 43.81% |
| HunxhoGOAT vs Zafina | 47–50 | 48.45% |
| HunxhoGOAT vs Miary Zo | 37–43 | 46.25% |
| HunxhoGOAT vs Kuma | 30–40 | 42.86% |
| HunxhoGOAT vs Panda | 12–12 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.