| FrameCounter vs Kazuya | 126–163 | 43.60% |
| FrameCounter vs Jin | 123–112 | 52.34% |
| FrameCounter vs Bryan | 90–84 | 51.72% |
| FrameCounter vs Hwoarang | 85–73 | 53.80% |
| FrameCounter vs Dragunov | 62–96 | 39.24% |
| FrameCounter vs King | 79–74 | 51.63% |
| FrameCounter vs Steve | 72–67 | 51.80% |
| FrameCounter vs Paul | 70–59 | 54.26% |
| FrameCounter vs Yoshimitsu | 67–59 | 53.17% |
| FrameCounter vs Law | 66–56 | 54.10% |
| FrameCounter vs Lili | 44–57 | 43.56% |
| FrameCounter vs Asuka | 48–33 | 59.26% |
| FrameCounter vs Lidia | 35–46 | 43.21% |
| FrameCounter vs Reina | 41–36 | 53.25% |
| FrameCounter vs Lee | 41–33 | 55.41% |
| FrameCounter vs Devil Jin | 28–40 | 41.18% |
| FrameCounter vs Jun | 30–31 | 49.18% |
| FrameCounter vs Nina | 29–30 | 49.15% |
| FrameCounter vs Heihachi | 30–27 | 52.63% |
| FrameCounter vs Xiaoyu | 24–30 | 44.44% |
| FrameCounter vs Alisa | 27–23 | 54.00% |
| FrameCounter vs Lars | 27–22 | 55.10% |
| FrameCounter vs Feng | 18–28 | 39.13% |
| FrameCounter vs Eddy | 19–25 | 43.18% |
| FrameCounter vs Jack-8 | 17–20 | 45.95% |
| FrameCounter vs Anna | 18–19 | 48.65% |
| FrameCounter vs Azucena | 13–22 | 37.14% |
| FrameCounter vs Armor King | 12–20 | 37.50% |
| FrameCounter vs Leroy | 10–19 | 34.48% |
| FrameCounter vs Leo | 13–14 | 48.15% |
| FrameCounter vs Victor | 9–18 | 33.33% |
| FrameCounter vs Claudio | 11–12 | 47.83% |
| FrameCounter vs Fahkumram | 13–10 | 56.52% |
| FrameCounter vs Raven | 9–11 | 45.00% |
| FrameCounter vs Kuma | 8–10 | 44.44% |
| FrameCounter vs Clive | 8–8 | 50.00% |
| FrameCounter vs Zafina | 8–7 | 53.33% |
| FrameCounter vs Shaheen | 3–7 | 30.00% |
| FrameCounter vs Panda | 3–5 | 37.50% |
| FrameCounter vs Miary Zo | 3–3 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.