| Mervin Trini vs King | 66–43 | 60.55% |
| Mervin Trini vs Jin | 53–44 | 54.64% |
| Mervin Trini vs Kazuya | 53–37 | 58.89% |
| Mervin Trini vs Clive | 39–51 | 43.33% |
| Mervin Trini vs Law | 49–37 | 56.98% |
| Mervin Trini vs Hwoarang | 50–31 | 61.73% |
| Mervin Trini vs Bryan | 40–39 | 50.63% |
| Mervin Trini vs Heihachi | 40–37 | 51.95% |
| Mervin Trini vs Steve | 52–24 | 68.42% |
| Mervin Trini vs Reina | 36–34 | 51.43% |
| Mervin Trini vs Dragunov | 34–28 | 54.84% |
| Mervin Trini vs Jun | 29–19 | 60.42% |
| Mervin Trini vs Xiaoyu | 26–20 | 56.52% |
| Mervin Trini vs Nina | 23–22 | 51.11% |
| Mervin Trini vs Lee | 19–25 | 43.18% |
| Mervin Trini vs Lidia | 18–25 | 41.86% |
| Mervin Trini vs Yoshimitsu | 16–26 | 38.10% |
| Mervin Trini vs Lars | 20–20 | 50.00% |
| Mervin Trini vs Lili | 16–23 | 41.03% |
| Mervin Trini vs Azucena | 20–16 | 55.56% |
| Mervin Trini vs Eddy | 19–16 | 54.29% |
| Mervin Trini vs Anna | 12–22 | 35.29% |
| Mervin Trini vs Leo | 18–13 | 58.06% |
| Mervin Trini vs Asuka | 16–14 | 53.33% |
| Mervin Trini vs Victor | 15–15 | 50.00% |
| Mervin Trini vs Paul | 20–9 | 68.97% |
| Mervin Trini vs Alisa | 13–14 | 48.15% |
| Mervin Trini vs Raven | 12–15 | 44.44% |
| Mervin Trini vs Leroy | 13–13 | 50.00% |
| Mervin Trini vs Armor King | 16–9 | 64.00% |
| Mervin Trini vs Devil Jin | 11–11 | 50.00% |
| Mervin Trini vs Zafina | 10–12 | 45.45% |
| Mervin Trini vs Fahkumram | 11–9 | 55.00% |
| Mervin Trini vs Feng | 8–11 | 42.11% |
| Mervin Trini vs Claudio | 11–6 | 64.71% |
| Mervin Trini vs Jack-8 | 4–10 | 28.57% |
| Mervin Trini vs Shaheen | 4–9 | 30.77% |
| Mervin Trini vs Kuma | 5–7 | 41.67% |
| Mervin Trini vs Miary Zo | 6–5 | 54.55% |
| Mervin Trini vs Panda | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.