| h.fayzy vs Kazuya | 156–196 | 44.32% |
| h.fayzy vs Jin | 170–165 | 50.75% |
| h.fayzy vs King | 150–146 | 50.68% |
| h.fayzy vs Bryan | 139–149 | 48.26% |
| h.fayzy vs Reina | 129–109 | 54.20% |
| h.fayzy vs Hwoarang | 101–117 | 46.33% |
| h.fayzy vs Dragunov | 92–103–1 | 47.18% |
| h.fayzy vs Law | 72–116 | 38.30% |
| h.fayzy vs Heihachi | 103–73 | 58.52% |
| h.fayzy vs Armor King | 92–70 | 56.79% |
| h.fayzy vs Lars | 72–82 | 46.75% |
| h.fayzy vs Azucena | 50–87 | 36.50% |
| h.fayzy vs Devil Jin | 77–55 | 58.33% |
| h.fayzy vs Lee | 49–78 | 38.58% |
| h.fayzy vs Asuka | 56–60 | 48.28% |
| h.fayzy vs Paul | 40–75 | 34.78% |
| h.fayzy vs Fahkumram | 45–62 | 42.06% |
| h.fayzy vs Feng | 44–57 | 43.56% |
| h.fayzy vs Steve | 52–47 | 52.53% |
| h.fayzy vs Jun | 44–50 | 46.81% |
| h.fayzy vs Eddy | 39–50 | 43.82% |
| h.fayzy vs Yoshimitsu | 35–53 | 39.77% |
| h.fayzy vs Nina | 30–55 | 35.29% |
| h.fayzy vs Victor | 39–46 | 45.88% |
| h.fayzy vs Lili | 27–56 | 32.53% |
| h.fayzy vs Anna | 35–42 | 45.45% |
| h.fayzy vs Jack-8 | 24–51 | 32.00% |
| h.fayzy vs Clive | 36–38 | 48.65% |
| h.fayzy vs Alisa | 29–38 | 43.28% |
| h.fayzy vs Shaheen | 23–44 | 34.33% |
| h.fayzy vs Lidia | 22–45 | 32.84% |
| h.fayzy vs Leroy | 23–40 | 36.51% |
| h.fayzy vs Claudio | 23–34 | 40.35% |
| h.fayzy vs Miary Zo | 22–28 | 44.00% |
| h.fayzy vs Zafina | 11–30 | 26.83% |
| h.fayzy vs Xiaoyu | 14–26 | 35.00% |
| h.fayzy vs Raven | 10–30 | 25.00% |
| h.fayzy vs Leo | 7–26 | 21.21% |
| h.fayzy vs Kuma | 11–19 | 36.67% |
| h.fayzy vs Panda | 3–2 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.