| ILuvWhiteG1rlz vs Hwoarang | 4–1 | 80.00% |
| ILuvWhiteG1rlz vs Nina | 4–0 | 100.00% |
| ILuvWhiteG1rlz vs Lidia | 2–2 | 50.00% |
| ILuvWhiteG1rlz vs Bryan | 1–2 | 33.33% |
| ILuvWhiteG1rlz vs Kazuya | 2–1 | 66.67% |
| ILuvWhiteG1rlz vs Steve | 1–2 | 33.33% |
| ILuvWhiteG1rlz vs Asuka | 0–2 | 0.00% |
| ILuvWhiteG1rlz vs Leo | 2–0 | 100.00% |
| ILuvWhiteG1rlz vs Reina | 0–2 | 0.00% |
| ILuvWhiteG1rlz vs Paul | 1–0 | 100.00% |
| ILuvWhiteG1rlz vs Yoshimitsu | 1–0 | 100.00% |
| ILuvWhiteG1rlz vs Jin | 1–0 | 100.00% |
| ILuvWhiteG1rlz vs Dragunov | 1–0 | 100.00% |
| ILuvWhiteG1rlz vs Azucena | 1–0 | 100.00% |
| ILuvWhiteG1rlz vs Heihachi | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.