Miyimoto Sushi vs Kazuya | 5–3 | 62.50% |
Miyimoto Sushi vs Dragunov | 5–0 | 100.00% |
Miyimoto Sushi vs King | 1–3 | 25.00% |
Miyimoto Sushi vs Xiaoyu | 0–4 | 0.00% |
Miyimoto Sushi vs Reina | 3–1 | 75.00% |
Miyimoto Sushi vs Eddy | 2–2 | 50.00% |
Miyimoto Sushi vs Leo | 2–1 | 66.67% |
Miyimoto Sushi vs Law | 2–0 | 100.00% |
Miyimoto Sushi vs Lili | 2–0 | 100.00% |
Miyimoto Sushi vs Nina | 2–0 | 100.00% |
Miyimoto Sushi vs Lee | 0–2 | 0.00% |
Miyimoto Sushi vs Lidia | 2–0 | 100.00% |
Miyimoto Sushi vs Hwoarang | 1–0 | 100.00% |
Miyimoto Sushi vs Jin | 1–0 | 100.00% |
Miyimoto Sushi vs Lars | 1–0 | 100.00% |
Miyimoto Sushi vs Claudio | 1–0 | 100.00% |
Miyimoto Sushi vs Kuma | 1–0 | 100.00% |
Miyimoto Sushi vs Jun | 1–0 | 100.00% |
Miyimoto Sushi vs Azucena | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.