| GeeWilliKirks vs King | 31–34 | 47.69% |
| GeeWilliKirks vs Jin | 14–31 | 31.11% |
| GeeWilliKirks vs Hwoarang | 17–27 | 38.64% |
| GeeWilliKirks vs Dragunov | 16–23 | 41.03% |
| GeeWilliKirks vs Jun | 8–24 | 25.00% |
| GeeWilliKirks vs Kazuya | 7–23 | 23.33% |
| GeeWilliKirks vs Eddy | 7–22 | 24.14% |
| GeeWilliKirks vs Law | 6–22 | 21.43% |
| GeeWilliKirks vs Reina | 10–16 | 38.46% |
| GeeWilliKirks vs Bryan | 11–12 | 47.83% |
| GeeWilliKirks vs Steve | 12–11 | 52.17% |
| GeeWilliKirks vs Asuka | 6–16 | 27.27% |
| GeeWilliKirks vs Lili | 12–10 | 54.55% |
| GeeWilliKirks vs Heihachi | 11–11 | 50.00% |
| GeeWilliKirks vs Clive | 12–10 | 54.55% |
| GeeWilliKirks vs Armor King | 12–10 | 54.55% |
| GeeWilliKirks vs Lee | 10–11 | 47.62% |
| GeeWilliKirks vs Fahkumram | 11–10 | 52.38% |
| GeeWilliKirks vs Victor | 11–8 | 57.89% |
| GeeWilliKirks vs Yoshimitsu | 6–12 | 33.33% |
| GeeWilliKirks vs Nina | 5–13 | 27.78% |
| GeeWilliKirks vs Leroy | 3–15 | 16.67% |
| GeeWilliKirks vs Anna | 6–10 | 37.50% |
| GeeWilliKirks vs Leo | 9–6 | 60.00% |
| GeeWilliKirks vs Lidia | 7–8 | 46.67% |
| GeeWilliKirks vs Paul | 6–8 | 42.86% |
| GeeWilliKirks vs Lars | 5–9 | 35.71% |
| GeeWilliKirks vs Raven | 6–8 | 42.86% |
| GeeWilliKirks vs Alisa | 4–9 | 30.77% |
| GeeWilliKirks vs Azucena | 1–12 | 7.69% |
| GeeWilliKirks vs Devil Jin | 2–6 | 25.00% |
| GeeWilliKirks vs Kuma | 4–4 | 50.00% |
| GeeWilliKirks vs Claudio | 3–3 | 50.00% |
| GeeWilliKirks vs Xiaoyu | 1–4 | 20.00% |
| GeeWilliKirks vs Jack-8 | 4–1 | 80.00% |
| GeeWilliKirks vs Shaheen | 1–4 | 20.00% |
| GeeWilliKirks vs Feng | 1–2 | 33.33% |
| GeeWilliKirks vs Zafina | 1–2 | 33.33% |
| GeeWilliKirks vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.