| Sushi Renz vs Clive | 41–41 | 50.00% |
| Sushi Renz vs Kazuya | 43–32 | 57.33% |
| Sushi Renz vs Jin | 43–25 | 63.24% |
| Sushi Renz vs Dragunov | 28–34 | 45.16% |
| Sushi Renz vs King | 36–16 | 69.23% |
| Sushi Renz vs Bryan | 28–17 | 62.22% |
| Sushi Renz vs Hwoarang | 21–20 | 51.22% |
| Sushi Renz vs Paul | 24–16 | 60.00% |
| Sushi Renz vs Reina | 28–12 | 70.00% |
| Sushi Renz vs Victor | 18–21 | 46.15% |
| Sushi Renz vs Yoshimitsu | 19–15 | 55.88% |
| Sushi Renz vs Steve | 15–15 | 50.00% |
| Sushi Renz vs Asuka | 18–12 | 60.00% |
| Sushi Renz vs Law | 20–9 | 68.97% |
| Sushi Renz vs Lili | 15–13 | 53.57% |
| Sushi Renz vs Jun | 15–13 | 53.57% |
| Sushi Renz vs Feng | 14–11 | 56.00% |
| Sushi Renz vs Azucena | 12–12 | 50.00% |
| Sushi Renz vs Xiaoyu | 12–9 | 57.14% |
| Sushi Renz vs Nina | 11–8 | 57.89% |
| Sushi Renz vs Devil Jin | 7–11 | 38.89% |
| Sushi Renz vs Lars | 7–11 | 38.89% |
| Sushi Renz vs Lee | 9–9 | 50.00% |
| Sushi Renz vs Leo | 8–9 | 47.06% |
| Sushi Renz vs Eddy | 5–12 | 29.41% |
| Sushi Renz vs Heihachi | 7–10 | 41.18% |
| Sushi Renz vs Armor King | 8–9 | 47.06% |
| Sushi Renz vs Alisa | 9–7 | 56.25% |
| Sushi Renz vs Leroy | 6–6 | 50.00% |
| Sushi Renz vs Fahkumram | 4–8 | 33.33% |
| Sushi Renz vs Claudio | 8–3 | 72.73% |
| Sushi Renz vs Kuma | 7–4 | 63.64% |
| Sushi Renz vs Anna | 7–3 | 70.00% |
| Sushi Renz vs Jack-8 | 5–4 | 55.56% |
| Sushi Renz vs Lidia | 5–4 | 55.56% |
| Sushi Renz vs Panda | 2–4 | 33.33% |
| Sushi Renz vs Zafina | 3–3 | 50.00% |
| Sushi Renz vs Raven | 1–4 | 20.00% |
| Sushi Renz vs Shaheen | 2–2 | 50.00% |
| Sushi Renz vs Miary Zo | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.