| gihongpark vs Kazuya | 222–221 | 50.11% |
| gihongpark vs Bryan | 210–179 | 53.98% |
| gihongpark vs Dragunov | 170–167 | 50.45% |
| gihongpark vs Jin | 160–171 | 48.34% |
| gihongpark vs Hwoarang | 189–124 | 60.38% |
| gihongpark vs Paul | 164–119 | 57.95% |
| gihongpark vs King | 131–145 | 47.46% |
| gihongpark vs Reina | 145–108 | 57.31% |
| gihongpark vs Steve | 122–114 | 51.69% |
| gihongpark vs Asuka | 112–116 | 49.12% |
| gihongpark vs Lili | 101–125 | 44.69% |
| gihongpark vs Devil Jin | 91–118 | 43.54% |
| gihongpark vs Heihachi | 110–91 | 54.73% |
| gihongpark vs Yoshimitsu | 97–92 | 51.32% |
| gihongpark vs Law | 81–106 | 43.32% |
| gihongpark vs Victor | 90–95 | 48.65% |
| gihongpark vs Feng | 89–94 | 48.63% |
| gihongpark vs Lee | 89–93 | 48.90% |
| gihongpark vs Jun | 91–71 | 56.17% |
| gihongpark vs Jack-8 | 82–73 | 52.90% |
| gihongpark vs Lidia | 85–69 | 55.19% |
| gihongpark vs Nina | 67–86 | 43.79% |
| gihongpark vs Clive | 82–71 | 53.59% |
| gihongpark vs Lars | 61–84 | 42.07% |
| gihongpark vs Claudio | 71–72 | 49.65% |
| gihongpark vs Azucena | 83–58 | 58.87% |
| gihongpark vs Leroy | 68–67 | 50.37% |
| gihongpark vs Fahkumram | 76–57 | 57.14% |
| gihongpark vs Xiaoyu | 70–61 | 53.44% |
| gihongpark vs Shaheen | 57–69 | 45.24% |
| gihongpark vs Eddy | 57–62 | 47.90% |
| gihongpark vs Alisa | 48–65 | 42.48% |
| gihongpark vs Leo | 59–43 | 57.84% |
| gihongpark vs Raven | 35–53 | 39.77% |
| gihongpark vs Kuma | 44–40 | 52.38% |
| gihongpark vs Zafina | 42–41 | 50.60% |
| gihongpark vs Armor King | 44–35 | 55.70% |
| gihongpark vs Anna | 45–26 | 63.38% |
| gihongpark vs Panda | 19–36 | 34.55% |
| gihongpark vs Miary Zo | 15–18 | 45.45% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.