| LostRising vs Kazuya | 92–67 | 57.86% |
| LostRising vs Bryan | 74–54–1 | 57.81% |
| LostRising vs Heihachi | 79–46 | 63.20% |
| LostRising vs Reina | 64–50 | 56.14% |
| LostRising vs Jin | 66–42 | 61.11% |
| LostRising vs King | 48–42 | 53.33% |
| LostRising vs Steve | 44–44 | 50.00% |
| LostRising vs Hwoarang | 54–30 | 64.29% |
| LostRising vs Devil Jin | 48–32 | 60.00% |
| LostRising vs Dragunov | 35–30 | 53.85% |
| LostRising vs Jun | 36–27 | 57.14% |
| LostRising vs Law | 31–25 | 55.36% |
| LostRising vs Lee | 25–24 | 51.02% |
| LostRising vs Paul | 25–23 | 52.08% |
| LostRising vs Azucena | 18–25 | 41.86% |
| LostRising vs Asuka | 22–20 | 52.38% |
| LostRising vs Lili | 25–13 | 65.79% |
| LostRising vs Nina | 15–21 | 41.67% |
| LostRising vs Clive | 14–18 | 43.75% |
| LostRising vs Yoshimitsu | 10–21 | 32.26% |
| LostRising vs Lars | 15–16 | 48.39% |
| LostRising vs Feng | 19–10 | 65.52% |
| LostRising vs Leo | 15–14 | 51.72% |
| LostRising vs Alisa | 17–11 | 60.71% |
| LostRising vs Jack-8 | 15–12 | 55.56% |
| LostRising vs Claudio | 19–7 | 73.08% |
| LostRising vs Lidia | 11–15 | 42.31% |
| LostRising vs Victor | 19–6 | 76.00% |
| LostRising vs Eddy | 15–9 | 62.50% |
| LostRising vs Xiaoyu | 13–10 | 56.52% |
| LostRising vs Shaheen | 8–15 | 34.78% |
| LostRising vs Anna | 11–12 | 47.83% |
| LostRising vs Leroy | 16–6 | 72.73% |
| LostRising vs Raven | 9–10 | 47.37% |
| LostRising vs Armor King | 8–6 | 57.14% |
| LostRising vs Zafina | 3–5 | 37.50% |
| LostRising vs Fahkumram | 4–2 | 66.67% |
| LostRising vs Panda | 0–4 | 0.00% |
| LostRising vs Kuma | 3–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.